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Functions
1,171 in github.com/Open-GD/OpenGD
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Functions
1,171
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Types & classes
450
↓ 1 callers
Method
init
Source/EndPortalObject.cpp:38
↓ 1 callers
Method
init
Source/CurrencyRewardLayer.cpp:39
↓ 1 callers
Method
init
Source/PlayLayer.cpp:521
↓ 1 callers
Method
init
Source/InfoLayer.cpp:49
↓ 1 callers
Method
init
Source/ResourcesLoadingLayer.cpp:59
↓ 1 callers
Method
init
Source/AlertLayer.cpp:33
↓ 1 callers
Method
init
Source/TextButton.cpp:45
↓ 1 callers
Method
init
Source/LevelCell.cpp:69
↓ 1 callers
Method
init
Source/LevelSelectLayer.cpp:63
↓ 1 callers
Method
init
Source/DropDownLayer.cpp:49
↓ 1 callers
Method
init
Source/LevelBrowserLayer.cpp:66
↓ 1 callers
Method
init
Source/SimplePlayer.cpp:30
↓ 1 callers
Method
init
Source/RewardUnlockLayer.cpp:62
↓ 1 callers
Method
init
Source/ProfilePage.cpp:60
↓ 1 callers
Method
init
Source/ListLayer.cpp:46
↓ 1 callers
Method
init
Source/PromoItemSprite.cpp:55
↓ 1 callers
Method
init
Source/AccountLoginLayer.cpp:49
↓ 1 callers
Method
init
Source/MenuGameLayer.cpp:54
↓ 1 callers
Method
init
Source/SongInfoLayer.cpp:61
↓ 1 callers
Method
init
Source/GameManager.cpp:63
↓ 1 callers
Method
init
Source/PlayerObject.cpp:72
↓ 1 callers
Method
init
Source/MoreGamesLayer.cpp:40
↓ 1 callers
Method
init
Source/LevelPage.cpp:41
↓ 1 callers
Method
init
Source/GarageLayer.cpp:61
↓ 1 callers
Method
init
Source/CircleWave.cpp:54
↓ 1 callers
Method
init
Source/RateLevelLayer.cpp:71
↓ 1 callers
Method
init
Source/LoadingLayer.cpp:146
↓ 1 callers
Method
init
Source/BaseGameLayer.cpp:55
↓ 1 callers
Method
init
Source/SecretLayer2.cpp:55
↓ 1 callers
Method
init
Source/OptionsLayer.cpp:44
↓ 1 callers
Method
init
Source/LevelInfoLayer.cpp:70
↓ 1 callers
Method
init
Source/TutorialLayer.cpp:44
↓ 1 callers
Method
init
Source/BoomScrollLayer.cpp:108
↓ 1 callers
Method
init
Source/GameObject.cpp:35
↓ 1 callers
Method
init
Source/LevelDebugLayer.cpp:103
↓ 1 callers
Method
init
Source/CreatorLayer.cpp:70
↓ 1 callers
Method
init
Source/LoadingCircle.cpp:39
↓ 1 callers
Method
init
Source/TextInputNode.cpp:65
↓ 1 callers
Method
init
Source/RewardsPage.cpp:57
↓ 1 callers
Method
initWithDuration
Source/ColorAction.cpp:37
↓ 1 callers
Method
initWithDuration
Source/GroupColorAction.cpp:17
↓ 1 callers
Method
initWithDuration
Source/MoveAction.cpp:40
↓ 1 callers
Method
initWithSprite
Source/ButtonSprite.cpp:96
↓ 1 callers
Method
initWithText
Source/ButtonSprite.cpp:67
↓ 1 callers
Function
int_to_string
Source/external/json.hpp:5108
↓ 1 callers
Method
isFollowingUser
Source/GameManager.cpp:249
↓ 1 callers
Method
isMedium
Source/GameManager.cpp:202
↓ 1 callers
Function
is_base64
Source/external/base64.cpp:10
↓ 1 callers
Function
is_negative_number
Source/external/json.hpp:18572
↓ 1 callers
Function
is_number
@brief return whether value is a number @sa https://json.nlohmann.me/api/basic_json/is_number/
Source/external/json.hpp:20494
↓ 1 callers
Function
is_space
Source/external/fast_float.h:671
↓ 1 callers
Function
is_structured
@brief return whether type is structured @sa https://json.nlohmann.me/api/basic_json/is_structured/
Source/external/json.hpp:20473
↓ 1 callers
Function
large_add_from
Source/external/fast_float.h:2114
↓ 1 callers
Function
large_mul
Source/external/fast_float.h:2181
↓ 1 callers
Method
load
Source/GameManager.cpp:80
↓ 1 callers
Method
loadAssets
Source/LoadingLayer.cpp:210
↓ 1 callers
Function
long_mul
Source/external/fast_float.h:2152
↓ 1 callers
Method
mul
Source/external/fast_float.h:2381
↓ 1 callers
Method
onNext
Source/TutorialLayer.cpp:115
↓ 1 callers
Method
onPlay
Source/LevelPage.cpp:175
↓ 1 callers
Function
operator+
! @brief add to iterator @pre The iterator is initialized; i.e. `m_object != nullptr`. */
Source/external/json.hpp:13408
↓ 1 callers
Method
operator+
add to iterator
Source/external/json.hpp:13633
↓ 1 callers
Function
operator+=
@brief add an object to an array @sa https://json.nlohmann.me/api/basic_json/operator+=/
Source/external/json.hpp:22283
↓ 1 callers
Function
operator-
! @brief subtract from iterator @pre The iterator is initialized; i.e. `m_object != nullptr`. */
Source/external/json.hpp:13430
↓ 1 callers
Function
operator<
Source/external/json.hpp:2886
↓ 1 callers
Method
operator==
Source/external/json.hpp:12691
↓ 1 callers
Function
parse_mantissa
parse the significant digits into a big integer
Source/external/fast_float.h:2920
↓ 1 callers
Method
playDeathEffect
Source/PlayerObject.cpp:64
↓ 1 callers
Method
pow10
multiply as if by 10 raised to a power.
Source/external/fast_float.h:2427
↓ 1 callers
Method
pow5
multiply as if by 5 raised to a power.
Source/external/fast_float.h:2395
↓ 1 callers
Method
prepareMoveActions
Source/EffectManager.cpp:47
↓ 1 callers
Method
processMoveActions
Source/BaseGameLayer.cpp:449
↓ 1 callers
Method
processMoveActionsStep
Source/BaseGameLayer.cpp:513
↓ 1 callers
Function
register_all_packages
if you want to use the package manager to install more packages, don't modify or remove this function
Source/AppDelegate.cpp:76
↓ 1 callers
Function
remove_sign
* Overload to make the compiler happy while it is instantiating * dump_integer for number_unsigned_t. * Must never be called. */
Source/external/json.hpp:18824
↓ 1 callers
Method
ringJump
Source/PlayerObject.cpp:416
↓ 1 callers
Function
round_down
Source/external/fast_float.h:2834
↓ 1 callers
Function
rounds_to_nearest
* Returns true if the floating-pointing rounding mode is to 'nearest'. * It is the default on most system. This function is meant to be inexpensive.
Source/external/fast_float.h:3179
↓ 1 callers
Method
runMoveCommand
Source/BaseGameLayer.cpp:508
↓ 1 callers
Function
sax_parse
Source/external/json.hpp:23253
↓ 1 callers
Function
scalar_mul
multiply two small integers, getting both the high and low bits.
Source/external/fast_float.h:2046
↓ 1 callers
Function
scientific_exponent
calculate the exponent, in scientific notation, of the number. this algorithm is not even close to optimized, but it has no practical effect on perfor
Source/external/fast_float.h:2713
↓ 1 callers
Method
sectionForPos
Source/PlayLayer.cpp:152
↓ 1 callers
Method
setGamemode
Source/PlayerObject.cpp:796
↓ 1 callers
Method
setIsDead
Source/PlayerObject.cpp:240
↓ 1 callers
Method
setSelectedIcon
Source/GameManager.cpp:233
↓ 1 callers
Method
setSendCleanupToScene
Source/AltDirector.h:33
↓ 1 callers
Method
setTouchedRing
Source/PlayerObject.cpp:414
↓ 1 callers
Method
setupIconSelect
Source/GarageLayer.cpp:187
↓ 1 callers
Method
showCompleteText
Source/PlayLayer.cpp:72
↓ 1 callers
Function
skip_bom
! @brief skip the UTF-8 byte order mark @return true iff there is no BOM or the correct BOM has been skipped */
Source/external/json.hpp:8787
↓ 1 callers
Function
small_add
Source/external/fast_float.h:2092
↓ 1 callers
Function
split
! @brief split the string input to reference tokens @note This function is only called by the json_pointer constructor. All exceptions below ar
Source/external/json.hpp:14347
↓ 1 callers
Method
step
Source/GroupCommandObject.cpp:101
↓ 1 callers
Method
stopRotation
Source/PlayerObject.cpp:998
↓ 1 callers
Method
textChanged
Source/TextInputNode.h:105
↓ 1 callers
Method
textInputClosed
Source/TextInputNode.h:107
↓ 1 callers
Method
textInputOpened
Source/TextInputNode.h:106
↓ 1 callers
Function
to_cbor
@brief create a CBOR serialization of a given JSON value @sa https://json.nlohmann.me/api/basic_json/to_cbor/
Source/external/json.hpp:23391
↓ 1 callers
Function
to_extended
Source/external/fast_float.h:2734
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