| 61 | } |
| 62 | |
| 63 | bool GameManager::init() |
| 64 | { |
| 65 | GameToolbox::log("GAME MANAGER INIT"); |
| 66 | |
| 67 | auto fu = ax::FileUtils::getInstance(); |
| 68 | auto wp = fu->getWritablePath(); |
| 69 | _filepath = fmt::format("{}GameManager.opengd", wp); |
| 70 | |
| 71 | print(); |
| 72 | |
| 73 | if (fu->isFileExist(_filepath)) |
| 74 | load(); |
| 75 | |
| 76 | return true; |
| 77 | } |
| 78 | |
| 79 | |
| 80 | void GameManager::load() |