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hub / github.com/Open-GD/OpenGD / setTouchedRing

Method setTouchedRing

Source/PlayerObject.cpp:414–414  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

412}
413
414void PlayerObject::setTouchedRing(GameObject* obj) { _touchedRingObject = obj; }
415
416void PlayerObject::ringJump(GameObject* obj)
417{

Callers 1

checkCollisionsMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected