| 185 | } |
| 186 | |
| 187 | void GarageLayer::setupIconSelect() |
| 188 | { |
| 189 | const auto& size = Director::getInstance()->getWinSize(); |
| 190 | |
| 191 | auto bg = ui::Scale9Sprite::create(GameToolbox::getTextureString("square02_001.png")); |
| 192 | bg->setContentSize({385, 100}); |
| 193 | bg->setOpacity(75); |
| 194 | bg->setPosition({size.width / 2, size.height / 2 - 65}); |
| 195 | this->addChild(bg); |
| 196 | |
| 197 | auto unlock = Sprite::createWithSpriteFrameName("GJ_unlockTxt_001.png"); |
| 198 | unlock->setPosition({size.width / 2, bg->getPositionY() + bg->getContentSize().height / 2 + 12}); |
| 199 | this->addChild(unlock); |
| 200 | |
| 201 | auto menu = Menu::create(); |
| 202 | |
| 203 | for (int i = 0; i < 9; i++) |
| 204 | { |
| 205 | auto s1 = Sprite::createWithSpriteFrameName(this->getSpriteName(i, false)); |
| 206 | s1->setScale(.9f); |
| 207 | auto s2 = Sprite::createWithSpriteFrameName(this->getSpriteName(i, true)); |
| 208 | s2->setScale(s1->getScale()); |
| 209 | |
| 210 | auto i1 = MenuItemSpriteExtra::create(s1, [&](Node* a) |
| 211 | { |
| 212 | int tag = a->getTag(); |
| 213 | int page = _modePages[tag]; |
| 214 | |
| 215 | IconType mode; |
| 216 | if (tag == 7) |
| 217 | mode = IconType::kIconTypeSpecial; |
| 218 | else if (tag == 8) |
| 219 | mode = IconType::kIconTypeDeathEffect; |
| 220 | else |
| 221 | mode = static_cast<IconType>(tag); |
| 222 | |
| 223 | this->setupPage(mode, page); |
| 224 | }); |
| 225 | i1->setTag(i); |
| 226 | menu->addChild(i1); |
| 227 | |
| 228 | //auto i1 = MenuItemToggler::create(s1, s2, this, menu_selector(SaiGarageLayer::onSelectTab)); |
| 229 | //i1->setSizeMult(1.2f); |
| 230 | //i1->setTag(i); |
| 231 | //i1->setClickable(false); |
| 232 | //menu->addChild(i1); |
| 233 | } |
| 234 | |
| 235 | menu->alignItemsHorizontallyWithPadding(0); |
| 236 | menu->setPosition({size.width / 2, unlock->getPositionY() + 30 + 3}); |
| 237 | this->addChild(menu); |
| 238 | |
| 239 | auto menuArr = Menu::create(); |
| 240 | menuArr->setPosition({0, 0}); |
| 241 | |
| 242 | // Robtop aqui hace otra peruanada de usar "GJ_arrow_%02d_001.png" para las flechas etc... |
| 243 | |
| 244 | auto arrow1 = Sprite::createWithSpriteFrameName("GJ_arrow_01_001.png"); |
no test coverage detected