| 214 | void GameManager::setQualityHigh() { setQuality(false); } |
| 215 | |
| 216 | int GameManager::getSelectedIcon(IconType mode) |
| 217 | { |
| 218 | switch (mode) |
| 219 | { |
| 220 | case IconType::kIconTypeCube: return _selectedCube; |
| 221 | case IconType::kIconTypeShip: return _selectedShip; |
| 222 | case IconType::kIconTypeBall: return _selectedBall; |
| 223 | case IconType::kIconTypeUfo: return _selectedUfo; |
| 224 | case IconType::kIconTypeWave: return _selectedWave; |
| 225 | case IconType::kIconTypeRobot: return _selectedRobot; |
| 226 | case IconType::kIconTypeSpider: return _selectedSpider; |
| 227 | case IconType::kIconTypeSpecial: return _selectedSpecial; |
| 228 | case IconType::kIconTypeDeathEffect: return _selectedDeathEffect; |
| 229 | default: return 0; |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | void GameManager::setSelectedIcon(IconType mode, int id) { |
| 234 | switch (mode) |
no outgoing calls
no test coverage detected