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github.com/Open-GD/OpenGD
/ setIsDead
Method
setIsDead
Source/PlayerObject.cpp:240–240 ·
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Source
from the content-addressed store, hash-verified
238
Color3B PlayerObject::getSecondaryColor() { return this->m_pSecondarySprite->getColor(); }
239
240
void PlayerObject::setIsDead(bool value) { m_bIsDead = value; }
241
242
void PlayerObject::setIsOnGround(bool value) { m_bOnGround = value; }
243
Callers
1
destroyPlayer
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected