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hub / github.com/Open-GD/OpenGD / setIsDead

Method setIsDead

Source/PlayerObject.cpp:240–240  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

238Color3B PlayerObject::getSecondaryColor() { return this->m_pSecondarySprite->getColor(); }
239
240void PlayerObject::setIsDead(bool value) { m_bIsDead = value; }
241
242void PlayerObject::setIsOnGround(bool value) { m_bOnGround = value; }
243

Callers 1

destroyPlayerMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected