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hub / github.com/Open-GD/OpenGD / onPlay

Method onPlay

Source/LevelPage.cpp:175–186  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

173}
174
175void LevelPage::onPlay(Node* btn)
176{
177 if (LevelPage::replacingScene)
178 return;
179
180 ax::Scene* scene = PlayLayer::scene(_level);
181 ax::AudioEngine::stopAll();
182 ax::AudioEngine::play2d("playSound_01.ogg", false, 0.2f);
183 ax::Director::getInstance()->replaceScene(ax::TransitionFade::create(0.5f, scene));
184 LevelPage::replacingScene = true;
185 MenuLayer::music = false;
186}
187LevelPage* LevelPage::create(GJGameLevel* level)
188{
189 LevelPage* pRet = new LevelPage();

Callers 1

initMethod · 0.80

Calls 1

createFunction · 0.85

Tested by

no test coverage detected