Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/OpenXcom/OpenXcom
/ functions
Functions
4,163 in github.com/OpenXcom/OpenXcom
⨍
Functions
4,163
◇
Types & classes
1,490
Method
btnCancelClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/UfoDetectedState.cpp:219
Method
btnCancelClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/ConfirmNewBaseState.cpp:131
Method
btnCancelClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:371
Method
btnCancelClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/MultipleTargetsState.cpp:154
Method
btnCancelClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/ConfirmDestinationState.cpp:147
Method
btnCancelClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/InterceptState.cpp:177
Method
btnCancelClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:327
Method
btnCautiousClick
* Switches to Cautious mode (maximum weapon range). * @param action Pointer to an action. */
src/Geoscape/DogfightState.cpp:1330
Method
btnCentreClick
* Centers on the UFO and returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/AlienTerrorState.cpp:121
Method
btnCentreClick
* Centers on the UFO and returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/UfoDetectedState.cpp:208
Method
btnClearClick
* Empties the contents of the craft, moving all of the items back to the base. */
src/Basescape/CraftEquipmentState.cpp:597
Method
btnClick
* Executes the action corresponding to this action menu item. * @param action Pointer to an action. */
src/Battlescape/PrimeGrenadeState.cpp:139
Method
btnCountryListClick
* Handles a click on a country button. * @param action Pointer to an action. */
src/Geoscape/GraphsState.cpp:500
Method
btnCraftsClick
* Goes to the Crafts screen. * @param action Pointer to an action. */
src/Basescape/BasescapeState.cpp:296
Method
btnCrewClick
* Goes to the Select Squad screen. * @param action Pointer to an action. */
src/Basescape/CraftInfoState.cpp:372
Method
btnCydoniaClick
src/Geoscape/SelectDestinationState.cpp:332
Method
btnDeathsClick
* Updates the Death Notifications option. * @param action Pointer to an action. */
src/Menu/OptionsBattlescapeState.cpp:311
Method
btnDefaultClick
* Restores the Options to default settings. * @param action Pointer to an action. */
src/Menu/OptionsBaseState.cpp:268
Method
btnDisengageClick
* Disengages from the UFO. * @param action Pointer to an action. */
src/Geoscape/DogfightState.cpp:1399
Method
btnDisplayResolutionDownClick
* Selects a smaller display resolution. * @param action Pointer to an action. */
src/Menu/OptionsVideoState.cpp:355
Method
btnDisplayResolutionUpClick
* Selects a bigger display resolution. * @param action Pointer to an action. */
src/Menu/OptionsVideoState.cpp:336
Method
btnEndTurnClick
* Requests the end of turn. This will add a 0 to the end of the state queue, * so all ongoing actions, like explosions are finished first before real
src/Battlescape/BattlescapeState.cpp:1018
Method
btnEquipClick
* Goes to the Select Equipment screen. * @param action Pointer to an action. */
src/Basescape/CraftInfoState.cpp:381
Method
btnEquipClick
* Shows the Craft Info screen. * @param action Pointer to an action. */
src/Menu/NewBattleState.cpp:577
Method
btnFacilitiesClick
* Opens the Build Facilities window. * @param action Pointer to an action. */
src/Basescape/BasescapeState.cpp:305
Method
btnFinanceClick
* Switches to the Finances screen. * @param action Pointer to an action. */
src/Geoscape/GraphsState.cpp:455
Method
btnFinanceListClick
* handles a click on a finances button. * @param action Pointer to an action. */
src/Geoscape/GraphsState.cpp:523
Method
btnFundingClick
* Goes to the Funding screen. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1870
Method
btnGeoscapeClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/BasescapeState.cpp:359
Method
btnGeoscapeClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/GraphsState.cpp:340
Method
btnGlobeCountriesClick
* Changes the Globe Country Borders option. * @param action Pointer to an action. */
src/Menu/OptionsGeoscapeState.cpp:228
Method
btnGlobePathsClick
* Changes the Globe Flight Paths option. * @param action Pointer to an action. */
src/Menu/OptionsGeoscapeState.cpp:246
Method
btnGlobeRadarsClick
* Changes the Globe Radar Ranges option. * @param action Pointer to an action. */
src/Menu/OptionsGeoscapeState.cpp:237
Method
btnGotoBaseClick
* Goes to the base for the respective transfer. * @param action Pointer to an action. */
src/Geoscape/ItemsArrivingState.cpp:192
Method
btnGotoBaseClick
* Goes to the base for the respective production. * @param action Pointer to an action. */
src/Geoscape/ProductionCompleteState.cpp:132
Method
btnGotoBaseClick
* Goes to the base for the respective craft. * @param action Pointer to an action. */
src/Geoscape/InterceptState.cpp:186
Method
btnGraphsClick
* Goes to the Graphs screen. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1843
Method
btnGroundClick
* Shows more ground items / rearranges them. * @param action Pointer to an action. */
src/Battlescape/InventoryState.cpp:468
Method
btnGroupPress
src/Menu/OptionsBaseState.cpp:273
Method
btnHelpClick
* Shows options. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1007
Method
btnIncomeClick
* Switches to the Income screen. * @param action Pointer to an action. */
src/Geoscape/GraphsState.cpp:433
Method
btnInterceptClick
* Picks a craft to intercept the UFO. * @param action Pointer to an action. */
src/Geoscape/AlienTerrorState.cpp:110
Method
btnInterceptClick
* Picks a craft to intercept the UFO. * @param action Pointer to an action. */
src/Geoscape/UfoDetectedState.cpp:197
Method
btnInterceptClick
* Opens the Intercept window. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1817
Method
btnInterceptClick
* Picks a craft to intercept the UFO. * @param action Pointer to an action. */
src/Geoscape/TargetInfoState.cpp:110
Method
btnInventoryClick
* Goes to the soldier info screen. * Additionally resets TUs for current side in debug mode. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:884
Method
btnInventoryClick
* Displays the inventory screen for the soldiers * inside the craft. * @param action Pointer to an action. */
src/Basescape/CraftEquipmentState.cpp:610
Method
btnKneelClick
* Toggles the current unit's kneel/standup status. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:859
Method
btnLaunchClick
* Launches the blaster bomb. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1155
Method
btnLeftHandItemClick
* Shows an action popup menu. When clicked, creates the action. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1076
Method
btnLetterboxClick
* Changes the Letterboxing option. * @param action Pointer to an action. */
src/Menu/OptionsVideoState.cpp:516
Method
btnLevelDownClick
* Changes the currently displayed minimap level. * @param action Pointer to an action. */
src/Battlescape/MiniMapState.cpp:151
Method
btnLevelUpClick
* Changes the currently displayed minimap level. * @param action Pointer to an action. */
src/Battlescape/MiniMapState.cpp:140
Method
btnLoadClick
* Opens the Load Game screen. * @param action Pointer to an action. */
src/Menu/PauseState.cpp:149
Method
btnLoadClick
* Opens the Load Game screen. * @param action Pointer to an action. */
src/Menu/MainMenuState.cpp:138
Method
btnLockMouseClick
* Changes the Lock Mouse option. * @param action Pointer to an action. */
src/Menu/OptionsVideoState.cpp:525
Method
btnManufactureClick
* Goes to the Manufacture screen. * @param action Pointer to an action. */
src/Basescape/BasescapeState.cpp:323
Method
btnManufactureClick
* Open the ManufactureState so the player can dispatch available scientist. * @param action Pointer to an action. */
src/Geoscape/NewPossibleManufactureState.cpp:102
Method
btnMapDownClick
* Shows the previous map layer. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:838
Method
btnMapUpClick
* Shows the next map layer. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:828
Method
btnMemorialClick
* Opens the Memorial screen. * @param action Pointer to an action. */
src/Basescape/SoldiersState.cpp:180
Method
btnMinimizeClick
* Minimizes the dogfight window. * @param action Pointer to an action. */
src/Geoscape/DogfightState.cpp:1274
Method
btnMinimizedIconClick
* Maximizes the interception window. * @param action Pointer to an action. */
src/Geoscape/DogfightState.cpp:1642
Method
btnMonthlyCostsClick
* Goes to the Monthly Costs screen. * @param action Pointer to an action. */
src/Basescape/BaseInfoState.cpp:503
Method
btnNewBaseClick
* Goes to the Build New Base screen. * @param action Pointer to an action. */
src/Basescape/BasescapeState.cpp:267
Method
btnNewBattleClick
* Opens the New Battle screen. * @param action Pointer to an action. */
src/Menu/MainMenuState.cpp:129
Method
btnNewClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/ResearchState.cpp:146
Method
btnNewGameClick
* Opens the New Game window. * @param action Pointer to an action. */
src/Menu/MainMenuState.cpp:120
Method
btnNewProductionClick
* Opens the screen with the list of possible productions. * @param action Pointer to an action. */
src/Basescape/ManufactureState.cpp:180
Method
btnNextClick
* Selects the next soldier. * @param action Pointer to an action. */
src/Battlescape/InventoryState.cpp:432
Method
btnNextClick
* Selects the next unit. * @param action Pointer to an action. */
src/Battlescape/UnitInfoState.cpp:676
Method
btnNextClick
* Goes to the next soldier. * @param action Pointer to an action. */
src/Basescape/SoldierInfoState.cpp:634
Method
btnNextClick
* Shows the next available article. Loops to the first. * @param action Pointer to an action. */
src/Ufopaedia/ArticleState.cpp:137
Method
btnNextSoldierClick
* Selects the next soldier. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:929
Method
btnNextStopClick
* Disables reselection of the current soldier and selects the next soldier. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:939
Method
btnNoClick
* Closes the window. * @param action Pointer to an action. */
src/Menu/OptionsDefaultsState.cpp:119
Method
btnNoClick
src/Menu/DeleteGameState.cpp:104
Method
btnNoClick
* Closes the window. * @param action Pointer to an action. */
src/Menu/AbandonGameState.cpp:135
Method
btnNoClick
* Restores the original display options. * @param action Pointer to an action. */
src/Menu/OptionsConfirmState.cpp:150
Method
btnNoClick
* Abort loading and return to save list. * @param action Pointer to an action. */
src/Menu/ConfirmLoadState.cpp:111
Method
btnNoClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/ConfirmCydoniaState.cpp:114
Method
btnNoClick
* Returns the craft to base and closes the window. * @param action Pointer to an action. */
src/Geoscape/ConfirmLandingState.cpp:175
Method
btnOKClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/NewResearchListState.cpp:108
Method
btnOk5SecsClick
* Closes the window and sets the timer to 5 Secs. * @param action Pointer to an action. */
src/Geoscape/LowFuelState.cpp:110
Method
btnOk5SecsClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/CraftErrorState.cpp:102
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Battlescape/InfoboxOKState.cpp:91
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Battlescape/InventoryState.cpp:385
Method
btnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Battlescape/BriefingState.cpp:169
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Battlescape/NoContainmentState.cpp:80
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Battlescape/DebriefingState.cpp:257
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Battlescape/AliensCrashState.cpp:85
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Battlescape/CannotReequipState.cpp:116
Method
btnOkClick
* Confirms mission abort. * @param action Pointer to an action. */
src/Battlescape/AbortMissionState.cpp:141
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Battlescape/PromotionsState.cpp:118
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/ResearchState.cpp:137
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/SoldierInfoState.cpp:607
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/TransfersState.cpp:120
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/ResearchInfoState.cpp:182
Method
btnOkClick
* Returns to the previous screen. * @param action A pointer to an Action. */
src/Basescape/NewManufactureListState.cpp:109
Method
btnOkClick
* Sacks the soldier and returns * to the previous screen. * @param action Pointer to an action. */
src/Basescape/SackSoldierState.cpp:101
← previous
next →
2,301–2,400 of 4,163, ranked by callers