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hub / github.com/OpenXcom/OpenXcom / btnGroupPress

Method btnGroupPress

src/Menu/OptionsBaseState.cpp:273–315  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

271}
272
273void OptionsBaseState::btnGroupPress(Action *action)
274{
275 Surface *sender = action->getSender();
276 //if (sender != _group)
277 {
278 _game->popState();
279 if (sender == _btnVideo)
280 {
281 _game->pushState(new OptionsVideoState(_game, _origin));
282 }
283 else if (sender == _btnAudio)
284 {
285 if (!Options::mute)
286 {
287 _game->pushState(new OptionsAudioState(_game, _origin));
288 }
289 else
290 {
291 _game->pushState(new OptionsNoAudioState(_game, _origin));
292 }
293 }
294 else if (sender == _btnControls)
295 {
296 _game->pushState(new OptionsControlsState(_game, _origin));
297 }
298 else if (sender == _btnGeoscape)
299 {
300 _game->pushState(new OptionsGeoscapeState(_game, _origin));
301 }
302 else if (sender == _btnBattlescape)
303 {
304 _game->pushState(new OptionsBattlescapeState(_game, _origin));
305 }
306 else if (sender == _btnAdvanced)
307 {
308 _game->pushState(new OptionsAdvancedState(_game, _origin));
309 }
310 else if (sender == _btnMods)
311 {
312 _game->pushState(new OptionsModsState(_game, _origin));
313 }
314 }
315}
316
317/**
318* Shows a tooltip for the appropriate button.

Callers

nothing calls this directly

Calls 3

getSenderMethod · 0.80
pushStateMethod · 0.80
popStateMethod · 0.45

Tested by

no test coverage detected