* Opens the New Game window. * @param action Pointer to an action. */
| 118 | * @param action Pointer to an action. |
| 119 | */ |
| 120 | void MainMenuState::btnNewGameClick(Action *) |
| 121 | { |
| 122 | _game->pushState(new NewGameState(_game)); |
| 123 | } |
| 124 | |
| 125 | /** |
| 126 | * Opens the New Battle screen. |