* Returns to the previous screen. * @param action Pointer to an action. */
| 369 | * @param action Pointer to an action. |
| 370 | */ |
| 371 | void BuildNewBaseState::btnCancelClick(Action *) |
| 372 | { |
| 373 | delete _base; |
| 374 | _game->popState(); |
| 375 | } |
| 376 | |
| 377 | /** |
| 378 | * Updates the scale. |