* Opens the Load Game screen. * @param action Pointer to an action. */
| 147 | * @param action Pointer to an action. |
| 148 | */ |
| 149 | void PauseState::btnLoadClick(Action *) |
| 150 | { |
| 151 | _game->pushState(new ListLoadState(_game, _origin)); |
| 152 | } |
| 153 | |
| 154 | /** |
| 155 | * Opens the Save Game screen. |