* Shows the next map layer. * @param action Pointer to an action. */
| 826 | * @param action Pointer to an action. |
| 827 | */ |
| 828 | void BattlescapeState::btnMapUpClick(Action *) |
| 829 | { |
| 830 | if(_save->getSide() == FACTION_PLAYER || _save->getDebugMode()) |
| 831 | _map->getCamera()->up(); |
| 832 | } |
| 833 | |
| 834 | /** |
| 835 | * Shows the previous map layer. |
nothing calls this directly
no test coverage detected