* Opens the screen with the list of possible productions. * @param action Pointer to an action. */
| 178 | * @param action Pointer to an action. |
| 179 | */ |
| 180 | void ManufactureState::btnNewProductionClick(Action *) |
| 181 | { |
| 182 | _game->pushState(new NewManufactureListState(_game, _base)); |
| 183 | } |
| 184 | |
| 185 | /** |
| 186 | * Fills the list of base productions. |