* Goes to the Manufacture screen. * @param action Pointer to an action. */
| 321 | * @param action Pointer to an action. |
| 322 | */ |
| 323 | void BasescapeState::btnManufactureClick(Action *) |
| 324 | { |
| 325 | _game->pushState(new ManufactureState(_game, _base)); |
| 326 | } |
| 327 | |
| 328 | /** |
| 329 | * Goes to the Purchase screen. |