* Returns to the previous screen. * @param action A pointer to an Action. */
| 107 | * @param action A pointer to an Action. |
| 108 | */ |
| 109 | void NewManufactureListState::btnOkClick(Action *) |
| 110 | { |
| 111 | _game->popState(); |
| 112 | } |
| 113 | |
| 114 | /** |
| 115 | * Opens the Production settings screen. |