MCPcopy Create free account

hub / github.com/OpenXcom/OpenXcom / functions

Functions4,163 in github.com/OpenXcom/OpenXcom

MethodbtnOkClick
* Starts this Production (if new). Returns to the previous screen. * @param action A pointer to an Action. */
src/Basescape/ManufactureInfoState.cpp:228
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/CraftSoldiersState.cpp:130
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/MonthlyCostsState.cpp:168
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/BaseInfoState.cpp:476
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/CraftInfoState.cpp:343
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/ManufactureState.cpp:171
MethodbtnOkClick
* Resets the base building. * @param action Pointer to an action. */
src/Basescape/SelectStartFacilityState.cpp:84
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/SoldiersState.cpp:162
MethodbtnOkClick
* Deals with the selected aliens. * @param action Pointer to an action. */
src/Basescape/ManageAlienContainmentState.cpp:211
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/StoresState.cpp:125
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/BuildFacilitiesState.cpp:130
MethodbtnOkClick
* Sells the selected items. * @param action Pointer to an action. */
src/Basescape/SellState.cpp:294
MethodbtnOkClick
* Transfers the selected items. * @param action Pointer to an action. */
src/Basescape/TransferItemsState.cpp:236
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/CraftArmorState.cpp:149
MethodbtnOkClick
* Completes the transfer. * @param action Pointer to an action. */
src/Basescape/TransferConfirmState.cpp:112
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/CraftEquipmentState.cpp:263
MethodbtnOkClick
* Dismantles the facility and returns * to the previous screen. * @param action Pointer to an action. */
src/Basescape/DismantleFacilityState.cpp:102
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/CraftsState.cpp:148
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/SoldierMemorialState.cpp:146
MethodbtnOkClick
* Purchases the selected items. * @param action Pointer to an action. */
src/Basescape/PurchaseState.cpp:252
MethodbtnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Menu/ErrorMessageState.cpp:129
MethodbtnOkClick
* Starts the battle. * @param action Pointer to an action. */
src/Menu/NewBattleState.cpp:462
MethodbtnOkClick
* Saves the new options and returns to the proper origin screen. * @param action Pointer to an action. */
src/Menu/OptionsBaseState.cpp:211
MethodbtnOkClick
* Returns to the previous screen * @param action Pointer to an action. */
src/Geoscape/BaseNameState.cpp:123
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/ItemsArrivingState.cpp:183
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/FundingState.cpp:131
MethodbtnOkClick
* return to the previous screen * @param action Pointer to an action. */
src/Geoscape/ResearchCompleteState.cpp:97
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/PsiTrainingState.cpp:105
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/AllocatePsiTrainingState.cpp:160
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/MonthlyReportState.cpp:242
MethodbtnOkClick
* Go to the Place Access Lift screen. * @param action Pointer to an action. */
src/Geoscape/ConfirmNewBaseState.cpp:113
MethodbtnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/LowFuelState.cpp:101
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/BaseDefenseState.cpp:207
MethodbtnOkClick
* return to the previous screen * @param action Pointer to an action. */
src/Geoscape/NewPossibleManufactureState.cpp:93
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/AlienBaseState.cpp:124
MethodbtnOkClick
* Confirms the selected target for the craft. * @param action Pointer to an action. */
src/Geoscape/ConfirmDestinationState.cpp:114
MethodbtnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/CraftErrorState.cpp:93
MethodbtnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/ProductionCompleteState.cpp:123
MethodbtnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/TargetInfoState.cpp:119
MethodbtnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/CraftPatrolState.cpp:104
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/BaseDestroyedState.cpp:120
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/UfoLostState.cpp:86
MethodbtnOkClick
* return to the previous screen * @param action Pointer to an action. */
src/Geoscape/NewPossibleResearchState.cpp:111
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/ResearchRequiredState.cpp:83
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Ufopaedia/UfopaediaSelectState.cpp:93
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Ufopaedia/UfopaediaStartState.cpp:108
MethodbtnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Ufopaedia/ArticleState.cpp:119
MethodbtnOptionsClick
* Opens the Game Options screen. * @param action Pointer to an action. */
src/Menu/PauseState.cpp:167
MethodbtnOptionsClick
* Opens the Options screen. * @param action Pointer to an action. */
src/Menu/MainMenuState.cpp:147
MethodbtnOptionsClick
* Opens the Options window. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1861
MethodbtnPathPreviewClick
* Updates the path preview options. * @param action Pointer to an action. */
src/Menu/OptionsBattlescapeState.cpp:284
MethodbtnPatrolClick
* Sets the craft to patrol the current location. * @param action Pointer to an action. */
src/Geoscape/GeoscapeCraftState.cpp:306
MethodbtnPersonalLightingClick
* Toggles soldier's personal lighting (purely cosmetic). * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1220
MethodbtnPrevClick
* Selects the previous soldier. * @param action Pointer to an action. */
src/Battlescape/InventoryState.cpp:411
MethodbtnPrevClick
* Selects the previous unit. * @param action Pointer to an action. */
src/Battlescape/UnitInfoState.cpp:651
MethodbtnPrevClick
* Goes to the previous soldier. * @param action Pointer to an action. */
src/Basescape/SoldierInfoState.cpp:621
MethodbtnPrevClick
* Shows the previous available article. * @param action Pointer to an action. */
src/Ufopaedia/ArticleState.cpp:128
MethodbtnPrevSoldierClick
* Selects next soldier. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:949
MethodbtnPsiClick
* Uses psionics. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1165
MethodbtnPsiTrainingClick
* Opens the Psionic Training screen. * @param action Pointer to an action. */
src/Basescape/SoldiersState.cpp:171
MethodbtnPurchaseClick
* Goes to the Purchase screen. * @param action Pointer to an action. */
src/Basescape/BasescapeState.cpp:332
MethodbtnQuitClick
* Quits the game. * @param action Pointer to an action. */
src/Menu/MainMenuState.cpp:157
MethodbtnRandomClick
* Randomize the state * @param action Pointer to an action. */
src/Menu/NewBattleState.cpp:558
MethodbtnRankClick
* Shows the unit info screen. * @param action Pointer to an action. */
src/Battlescape/InventoryState.cpp:477
MethodbtnRedirectClick
* Opens up the Craft window. * @param action Pointer to an action. */
src/Geoscape/CraftPatrolState.cpp:113
MethodbtnRegionListClick
* Handles a click on a region button. * @param action Pointer to an action. */
src/Geoscape/GraphsState.cpp:477
MethodbtnReloadClick
* Reloads the weapon in hand. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1207
MethodbtnReportClick
* open the Ufopaedia to the entry about the Research. * @param action Pointer to an action. */
src/Geoscape/ResearchCompleteState.cpp:106
MethodbtnResearchClick
* Goes to the Research screen. * @param action Pointer to an action. */
src/Basescape/BasescapeState.cpp:314
MethodbtnResearchClick
* Open the ResearchState so the player can dispatch available scientist. * @param action Pointer to an action. */
src/Geoscape/NewPossibleResearchState.cpp:120
MethodbtnReserveClick
* Reserves time units. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1175
MethodbtnReserveKneelClick
* Reserves time units for kneeling. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:2030
MethodbtnRightHandItemClick
* Shows an action popup menu. When clicked, create the action. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1103
MethodbtnRotateDownPress
* Starts rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:317
MethodbtnRotateDownPress
* Starts rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1933
MethodbtnRotateDownPress
* Starts rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:273
MethodbtnRotateDownRelease
* Stops rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:326
MethodbtnRotateDownRelease
* Stops rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1942
MethodbtnRotateDownRelease
* Stops rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:282
MethodbtnRotateLeftPress
* Starts rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:263
MethodbtnRotateLeftPress
* Starts rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1879
MethodbtnRotateLeftPress
* Starts rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:219
MethodbtnRotateLeftRelease
* Stops rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:272
MethodbtnRotateLeftRelease
* Stops rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1888
MethodbtnRotateLeftRelease
* Stops rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:228
MethodbtnRotateRightPress
* Starts rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:281
MethodbtnRotateRightPress
* Starts rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1897
MethodbtnRotateRightPress
* Starts rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:237
MethodbtnRotateRightRelease
* Stops rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:290
MethodbtnRotateRightRelease
* Stops rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1906
MethodbtnRotateRightRelease
* Stops rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:246
MethodbtnRotateUpPress
* Starts rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:299
MethodbtnRotateUpPress
* Starts rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1915
MethodbtnRotateUpPress
* Starts rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:255
MethodbtnRotateUpRelease
* Stops rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:308
MethodbtnRotateUpRelease
* Stops rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1924
MethodbtnRotateUpRelease
* Stops rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:264
MethodbtnSackClick
* Shows the Sack Soldier window. * @param action Pointer to an action. */
src/Basescape/SoldierInfoState.cpp:658
MethodbtnSaveClick
* Opens the Save Game screen. * @param action Pointer to an action. */
src/Menu/PauseState.cpp:158
MethodbtnSaveGameClick
* Saves the selected save. * @param action Pointer to an action. */
src/Menu/ListSaveState.cpp:152
← previousnext →2,401–2,500 of 4,163, ranked by callers