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Functions
4,163 in github.com/OpenXcom/OpenXcom
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Functions
4,163
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Types & classes
1,490
Method
btnOkClick
* Starts this Production (if new). Returns to the previous screen. * @param action A pointer to an Action. */
src/Basescape/ManufactureInfoState.cpp:228
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/CraftSoldiersState.cpp:130
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/MonthlyCostsState.cpp:168
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/BaseInfoState.cpp:476
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/CraftInfoState.cpp:343
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/ManufactureState.cpp:171
Method
btnOkClick
* Resets the base building. * @param action Pointer to an action. */
src/Basescape/SelectStartFacilityState.cpp:84
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/SoldiersState.cpp:162
Method
btnOkClick
* Deals with the selected aliens. * @param action Pointer to an action. */
src/Basescape/ManageAlienContainmentState.cpp:211
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/StoresState.cpp:125
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/BuildFacilitiesState.cpp:130
Method
btnOkClick
* Sells the selected items. * @param action Pointer to an action. */
src/Basescape/SellState.cpp:294
Method
btnOkClick
* Transfers the selected items. * @param action Pointer to an action. */
src/Basescape/TransferItemsState.cpp:236
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/CraftArmorState.cpp:149
Method
btnOkClick
* Completes the transfer. * @param action Pointer to an action. */
src/Basescape/TransferConfirmState.cpp:112
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/CraftEquipmentState.cpp:263
Method
btnOkClick
* Dismantles the facility and returns * to the previous screen. * @param action Pointer to an action. */
src/Basescape/DismantleFacilityState.cpp:102
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/CraftsState.cpp:148
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Basescape/SoldierMemorialState.cpp:146
Method
btnOkClick
* Purchases the selected items. * @param action Pointer to an action. */
src/Basescape/PurchaseState.cpp:252
Method
btnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Menu/ErrorMessageState.cpp:129
Method
btnOkClick
* Starts the battle. * @param action Pointer to an action. */
src/Menu/NewBattleState.cpp:462
Method
btnOkClick
* Saves the new options and returns to the proper origin screen. * @param action Pointer to an action. */
src/Menu/OptionsBaseState.cpp:211
Method
btnOkClick
* Returns to the previous screen * @param action Pointer to an action. */
src/Geoscape/BaseNameState.cpp:123
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/ItemsArrivingState.cpp:183
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/FundingState.cpp:131
Method
btnOkClick
* return to the previous screen * @param action Pointer to an action. */
src/Geoscape/ResearchCompleteState.cpp:97
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/PsiTrainingState.cpp:105
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/AllocatePsiTrainingState.cpp:160
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/MonthlyReportState.cpp:242
Method
btnOkClick
* Go to the Place Access Lift screen. * @param action Pointer to an action. */
src/Geoscape/ConfirmNewBaseState.cpp:113
Method
btnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/LowFuelState.cpp:101
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/BaseDefenseState.cpp:207
Method
btnOkClick
* return to the previous screen * @param action Pointer to an action. */
src/Geoscape/NewPossibleManufactureState.cpp:93
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/AlienBaseState.cpp:124
Method
btnOkClick
* Confirms the selected target for the craft. * @param action Pointer to an action. */
src/Geoscape/ConfirmDestinationState.cpp:114
Method
btnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/CraftErrorState.cpp:93
Method
btnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/ProductionCompleteState.cpp:123
Method
btnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/TargetInfoState.cpp:119
Method
btnOkClick
* Closes the window. * @param action Pointer to an action. */
src/Geoscape/CraftPatrolState.cpp:104
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/BaseDestroyedState.cpp:120
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/UfoLostState.cpp:86
Method
btnOkClick
* return to the previous screen * @param action Pointer to an action. */
src/Geoscape/NewPossibleResearchState.cpp:111
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Geoscape/ResearchRequiredState.cpp:83
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Ufopaedia/UfopaediaSelectState.cpp:93
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Ufopaedia/UfopaediaStartState.cpp:108
Method
btnOkClick
* Returns to the previous screen. * @param action Pointer to an action. */
src/Ufopaedia/ArticleState.cpp:119
Method
btnOptionsClick
* Opens the Game Options screen. * @param action Pointer to an action. */
src/Menu/PauseState.cpp:167
Method
btnOptionsClick
* Opens the Options screen. * @param action Pointer to an action. */
src/Menu/MainMenuState.cpp:147
Method
btnOptionsClick
* Opens the Options window. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1861
Method
btnPathPreviewClick
* Updates the path preview options. * @param action Pointer to an action. */
src/Menu/OptionsBattlescapeState.cpp:284
Method
btnPatrolClick
* Sets the craft to patrol the current location. * @param action Pointer to an action. */
src/Geoscape/GeoscapeCraftState.cpp:306
Method
btnPersonalLightingClick
* Toggles soldier's personal lighting (purely cosmetic). * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1220
Method
btnPrevClick
* Selects the previous soldier. * @param action Pointer to an action. */
src/Battlescape/InventoryState.cpp:411
Method
btnPrevClick
* Selects the previous unit. * @param action Pointer to an action. */
src/Battlescape/UnitInfoState.cpp:651
Method
btnPrevClick
* Goes to the previous soldier. * @param action Pointer to an action. */
src/Basescape/SoldierInfoState.cpp:621
Method
btnPrevClick
* Shows the previous available article. * @param action Pointer to an action. */
src/Ufopaedia/ArticleState.cpp:128
Method
btnPrevSoldierClick
* Selects next soldier. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:949
Method
btnPsiClick
* Uses psionics. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1165
Method
btnPsiTrainingClick
* Opens the Psionic Training screen. * @param action Pointer to an action. */
src/Basescape/SoldiersState.cpp:171
Method
btnPurchaseClick
* Goes to the Purchase screen. * @param action Pointer to an action. */
src/Basescape/BasescapeState.cpp:332
Method
btnQuitClick
* Quits the game. * @param action Pointer to an action. */
src/Menu/MainMenuState.cpp:157
Method
btnRandomClick
* Randomize the state * @param action Pointer to an action. */
src/Menu/NewBattleState.cpp:558
Method
btnRankClick
* Shows the unit info screen. * @param action Pointer to an action. */
src/Battlescape/InventoryState.cpp:477
Method
btnRedirectClick
* Opens up the Craft window. * @param action Pointer to an action. */
src/Geoscape/CraftPatrolState.cpp:113
Method
btnRegionListClick
* Handles a click on a region button. * @param action Pointer to an action. */
src/Geoscape/GraphsState.cpp:477
Method
btnReloadClick
* Reloads the weapon in hand. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1207
Method
btnReportClick
* open the Ufopaedia to the entry about the Research. * @param action Pointer to an action. */
src/Geoscape/ResearchCompleteState.cpp:106
Method
btnResearchClick
* Goes to the Research screen. * @param action Pointer to an action. */
src/Basescape/BasescapeState.cpp:314
Method
btnResearchClick
* Open the ResearchState so the player can dispatch available scientist. * @param action Pointer to an action. */
src/Geoscape/NewPossibleResearchState.cpp:120
Method
btnReserveClick
* Reserves time units. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1175
Method
btnReserveKneelClick
* Reserves time units for kneeling. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:2030
Method
btnRightHandItemClick
* Shows an action popup menu. When clicked, create the action. * @param action Pointer to an action. */
src/Battlescape/BattlescapeState.cpp:1103
Method
btnRotateDownPress
* Starts rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:317
Method
btnRotateDownPress
* Starts rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1933
Method
btnRotateDownPress
* Starts rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:273
Method
btnRotateDownRelease
* Stops rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:326
Method
btnRotateDownRelease
* Stops rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1942
Method
btnRotateDownRelease
* Stops rotating the globe downwards. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:282
Method
btnRotateLeftPress
* Starts rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:263
Method
btnRotateLeftPress
* Starts rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1879
Method
btnRotateLeftPress
* Starts rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:219
Method
btnRotateLeftRelease
* Stops rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:272
Method
btnRotateLeftRelease
* Stops rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1888
Method
btnRotateLeftRelease
* Stops rotating the globe to the left. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:228
Method
btnRotateRightPress
* Starts rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:281
Method
btnRotateRightPress
* Starts rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1897
Method
btnRotateRightPress
* Starts rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:237
Method
btnRotateRightRelease
* Stops rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:290
Method
btnRotateRightRelease
* Stops rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1906
Method
btnRotateRightRelease
* Stops rotating the globe to the right. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:246
Method
btnRotateUpPress
* Starts rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:299
Method
btnRotateUpPress
* Starts rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1915
Method
btnRotateUpPress
* Starts rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:255
Method
btnRotateUpRelease
* Stops rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/BuildNewBaseState.cpp:308
Method
btnRotateUpRelease
* Stops rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/GeoscapeState.cpp:1924
Method
btnRotateUpRelease
* Stops rotating the globe upwards. * @param action Pointer to an action. */
src/Geoscape/SelectDestinationState.cpp:264
Method
btnSackClick
* Shows the Sack Soldier window. * @param action Pointer to an action. */
src/Basescape/SoldierInfoState.cpp:658
Method
btnSaveClick
* Opens the Save Game screen. * @param action Pointer to an action. */
src/Menu/PauseState.cpp:158
Method
btnSaveGameClick
* Saves the selected save. * @param action Pointer to an action. */
src/Menu/ListSaveState.cpp:152
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