* Goes to the Purchase screen. * @param action Pointer to an action. */
| 330 | * @param action Pointer to an action. |
| 331 | */ |
| 332 | void BasescapeState::btnPurchaseClick(Action *) |
| 333 | { |
| 334 | _game->pushState(new PurchaseState(_game, _base)); |
| 335 | } |
| 336 | |
| 337 | /** |
| 338 | * Goes to the Sell screen. |