* Disables reselection of the current soldier and selects the next soldier. * @param action Pointer to an action. */
| 937 | * @param action Pointer to an action. |
| 938 | */ |
| 939 | void BattlescapeState::btnNextStopClick(Action *) |
| 940 | { |
| 941 | if (allowButtons()) |
| 942 | selectNextPlayerUnit(true, true); |
| 943 | } |
| 944 | |
| 945 | /** |
| 946 | * Selects next soldier. |
nothing calls this directly
no outgoing calls
no test coverage detected