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github.com/FrictionalGames/HPL1Engine
/ functions
Functions
7,816 in github.com/FrictionalGames/HPL1Engine
⨍
Functions
7,816
◇
Types & classes
1,363
↓ 1,691 callers
Function
GLeeInit
sources/impl/GLee.c:16142
↓ 1,688 callers
Function
__GLeeGetProcAddress
sources/impl/GLee.c:57
↓ 824 callers
Method
Add
sources/game/SaveGame.cpp:103
↓ 780 callers
Method
c_str
Convert a TiXmlString into a null-terminated char
include/impl/tinyXML/tinystr.h:142
↓ 614 callers
Method
size
Alias for length()
include/impl/tinyXML/tinystr.h:151
↓ 592 callers
Method
Attribute
sources/impl/tinyXml/tinyxml.cpp:541
↓ 483 callers
Function
Log
sources/impl/LowLevelSystemSDL.cpp:260
↓ 392 callers
Function
__GLeeCheckExtension
sources/impl/GLee.c:16038
↓ 300 callers
Method
SetAttribute
sources/impl/tinyXml/tinyxml.cpp:669
↓ 275 callers
Method
GetInput
sources/game/Game.cpp:526
↓ 222 callers
Function
Error
sources/impl/LowLevelSystemSDL.cpp:230
↓ 209 callers
Method
FirstChildElement
sources/impl/tinyXml/tinyxml.cpp:417
↓ 162 callers
Function
Warning
sources/impl/LowLevelSystemSDL.cpp:245
↓ 141 callers
Method
ToString
-----------------------------------------------------------------------
sources/system/String.cpp:356
↓ 124 callers
Method
GetName
sources/scene/Node3D.cpp:173
↓ 116 callers
Method
SetMatrix
sources/scene/Node3D.cpp:131
↓ 95 callers
Method
GetGfx
sources/gui/GuiSkin.cpp:260
↓ 95 callers
Method
NextSiblingElement
sources/impl/tinyXml/tinyxml.cpp:447
↓ 92 callers
Method
clear
include/impl/tinyXML/tinystr.h:192
↓ 87 callers
Method
AddAction
sources/input/Input.cpp:90
↓ 77 callers
Method
GetLowLevel
sources/graphics/Graphics.cpp:164
↓ 75 callers
Method
SetPosition
sources/gui/Widget.cpp:314
↓ 74 callers
Method
GetResources
sources/game/Game.cpp:505
↓ 72 callers
Method
GetScene
sources/game/Game.cpp:498
↓ 71 callers
Method
SetTexture
sources/impl/CGProgram.cpp:326
↓ 70 callers
Method
SetTextureEnv
sources/impl/LowLevelGraphicsSDL.cpp:838
↓ 69 callers
Method
GetWorld3D
include/scene/Scene.h:119
↓ 67 callers
Method
GetPosition
sources/math/BoundingVolume.cpp:228
↓ 64 callers
Method
Destroy
sources/scene/TileData.cpp:88
↓ 63 callers
Method
CreateProgram
sources/resources/GpuProgramManager.cpp:69
↓ 63 callers
Function
STLDeleteAll
include/system/SystemTypes.h:384
↓ 62 callers
Method
find
find a char in a string. Return TiXmlString::npos if not found
include/impl/tinyXML/tinystr.h:175
↓ 60 callers
Method
GetGraphics
sources/game/Game.cpp:512
↓ 59 callers
Method
AddScriptFunc
sources/impl/LowLevelSystemSDL.cpp:782
↓ 59 callers
Method
reserve
sources/impl/tinyXml/tinystr.cpp:42
↓ 58 callers
Method
Value
The meaning of 'value' changes for the specific type of TiXmlNode. @verbatim Document: filename of the xml file Element: name of the element
include/impl/tinyXML/tinyxml.h:482
↓ 55 callers
Method
GetLowLevel
sources/system/System.cpp:61
↓ 55 callers
Method
empty
Checks if a TiXmlString is empty
include/impl/tinyXML/tinystr.h:154
↓ 52 callers
Method
Clear
tools/ModelViewer/ModelViewer.cpp:47
↓ 52 callers
Method
GetPhysicsWorld
sources/scene/World3D.cpp:228
↓ 52 callers
Method
HasNext
sources/scene/GridMap2D.cpp:183
↓ 52 callers
Method
IsTriggerd
sources/input/Input.cpp:99
↓ 52 callers
Method
Next
sources/scene/GridMap2D.cpp:196
↓ 44 callers
Method
FirstChild
sources/impl/tinyXml/tinyxml.cpp:326
↓ 42 callers
Method
UnBind
sources/graphics/Material_EnvMap_Reflect.cpp:81
↓ 41 callers
Method
Draw
(Graphics aGfx,int alWorldX,int alWorldY ,eEditMode mMode, bool abSelected)
tools/MapEditor/cArea.cs:68
↓ 41 callers
Method
GetMaterial
sources/graphics/SubMesh.cpp:98
↓ 41 callers
Method
GetTranslation
include/math/Matrix.h:234
↓ 41 callers
Method
SetBlendActive
sources/impl/LowLevelGraphicsSDL.cpp:1241
↓ 38 callers
Function
FatalError
sources/impl/LowLevelSystemSDL.cpp:209
↓ 38 callers
Method
GetBoundingVolume
sources/scene/Light3D.cpp:474
↓ 38 callers
Method
length
Return the length of a TiXmlString
include/impl/tinyXML/tinystr.h:148
↓ 37 callers
Method
GetCaps
sources/impl/LowLevelGraphicsSDL.cpp:344
↓ 37 callers
Method
SetDepthWriteActive
sources/impl/LowLevelGraphicsSDL.cpp:1058
↓ 36 callers
Method
ToText
< Cast to a more defined type. Will return null if not of the requested type.
include/impl/tinyXML/tinyxml.h:694
↓ 34 callers
Method
GetBV
Debug stuffs
include/scene/PortalContainer.h:146
↓ 33 callers
Method
GetArray
sources/impl/VertexBufferOGL.cpp:320
↓ 33 callers
Method
SetDepthTestActive
sources/impl/LowLevelGraphicsSDL.cpp:1065
↓ 33 callers
Method
SetError
sources/impl/tinyXml/tinyxmlparser.cpp:798
↓ 30 callers
Method
GetFileSearcher
sources/resources/Resources.cpp:179
↓ 30 callers
Method
GetInt
(XmlElement aElement, string asName, int alDefaultVal)
tools/MapEditor/cHplXml.cs:88
↓ 30 callers
Method
GetVertexBuffer
sources/scene/MeshEntity.cpp:1371
↓ 30 callers
Method
IsActive
sources/scene/AnimationState.cpp:218
↓ 30 callers
Method
Normalise
sources/math/Quaternion.cpp:64
↓ 30 callers
Method
SetBlendFunc
sources/impl/LowLevelGraphicsSDL.cpp:1251
↓ 29 callers
Method
BecameTriggerd
sources/input/Input.cpp:119
↓ 29 callers
Method
Bind
sources/graphics/Material_EnvMap_Reflect.cpp:73
↓ 29 callers
Method
GetLightType
include/scene/Light3D.h:142
↓ 29 callers
Method
GetRenderer3D
include/graphics/Graphics.h:59
↓ 29 callers
Method
GetWorldPosition
sources/scene/Node3D.cpp:103
↓ 28 callers
Method
FromText
(String asText)
tools/ParticleEditor/ParticleSystem.cs:180
↓ 28 callers
Method
GetFloat
(XmlElement aElement, string asName, float afDefaultVal)
tools/MapEditor/cHplXml.cs:100
↓ 28 callers
Function
GetTabs
sources/system/SerializeClass.cpp:148
↓ 28 callers
Method
GetText
()
tools/ParticleEditor/ParticleSystem.cs:175
↓ 28 callers
Method
GetTexture
sources/graphics/Material.cpp:118
↓ 28 callers
Method
SetColorWriteActive
sources/impl/LowLevelGraphicsSDL.cpp:1051
↓ 28 callers
Method
SetMatrixf
sources/impl/CGProgram.cpp:287
↓ 27 callers
Function
GetApplicationTime
sources/impl/LowLevelSystemSDL.cpp:710
↓ 27 callers
Method
GetLowLevel
sources/resources/Resources.cpp:367
↓ 27 callers
Method
GetMin
sources/math/BoundingVolume.cpp:173
↓ 27 callers
Method
SetFloat
sources/impl/CGProgram.cpp:243
↓ 26 callers
Method
GetMax
sources/math/BoundingVolume.cpp:167
↓ 25 callers
Method
DrawLine
sources/impl/LowLevelGraphicsSDL.cpp:1547
↓ 25 callers
Method
LoadFile
sources/impl/tinyXml/tinyxml.cpp:910
↓ 25 callers
Method
SetSize
sources/gui/Widget.cpp:350
↓ 24 callers
Method
CreateBody
sources/impl/PhysicsWorldNewton.cpp:333
↓ 24 callers
Method
Dispose
<summary> Clean up any resources being used. </summary>
tools/MapEditor/Form1.cs:203
↓ 24 callers
Method
Length
include/math/Vector3.h:311
↓ 24 callers
Method
SetDepthTestFunc
sources/impl/LowLevelGraphicsSDL.cpp:1073
↓ 23 callers
Method
AddIndexToBatch
sources/impl/LowLevelGraphicsSDL.cpp:1465
↓ 23 callers
Method
GetBody
sources/graphics/BoneState.cpp:53
↓ 23 callers
Method
IncUserCount
sources/resources/ResourceBase.cpp:50
↓ 23 callers
Method
RootElement
Get the root element -- the only top level element -- of the document. In well formed XML, there should only be one. TinyXml is tolerant of multip
include/impl/tinyXML/tinyxml.h:1422
↓ 22 callers
Method
AddResourceDir
* \todo File searcher should check so if the dir is allready added and if so return false and not add * \param &asDir * \param &asMask * \return
sources/resources/Resources.cpp:192
↓ 22 callers
Method
AddUpdate
sources/game/Updater.cpp:263
↓ 22 callers
Method
CreateMeshEntity
sources/scene/World3D.cpp:470
↓ 22 callers
Method
DrawGfx
sources/gui/GuiSet.cpp:333
↓ 22 callers
Method
GetBool
(XmlElement aElement, string asName, bool abDefaultVal)
tools/MapEditor/cHplXml.cs:119
↓ 22 callers
Method
GetPortalContainer
sources/scene/World3D.cpp:213
↓ 22 callers
Method
GetStr
(XmlElement aElement, string asName, string asDefaultVal)
tools/MapEditor/cHplXml.cs:77
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