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/
github.com/FrictionalGames/HPL1Engine
/ GetApplicationTime
Function
GetApplicationTime
sources/impl/LowLevelSystemSDL.cpp:710–713 ·
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Source
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Callers
11
cFPSCounter
Method · 0.85
AddFrame
Method · 0.85
Run
Method · 0.85
BeginLoad
Method · 0.85
AddResource
Method · 0.85
Update
Method · 0.85
LoadWorld
Method · 0.85
OnPostSceneDraw
Method · 0.85
Reset
Method · 0.85
WantUpdate
Method · 0.85
ArraySpeedTest
Method · 0.85
Calls
no outgoing calls
Tested by
1
ArraySpeedTest
Method · 0.68