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/
github.com/FrictionalGames/HPL1Engine
/ SetMatrix
Method
SetMatrix
sources/scene/Node3D.cpp:131–139 ·
view source on GitHub ↗
Source
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Callers
15
cSimpleUpdate
Method · 0.45
Update
Method · 0.45
OnPostSceneDraw
Method · 0.45
OnPostSceneDraw
Method · 0.45
cSimpleUpdate
Method · 0.45
OnPostSceneDraw
Method · 0.45
cSimpleUpdate
Method · 0.45
Update
Method · 0.45
OnPostSceneDraw
Method · 0.45
CreateBillboard
Method · 0.45
CreateSaveObject
Method · 0.45
UpdateLogic
Method · 0.45
Calls
no outgoing calls
Tested by
15
cSimpleUpdate
Method · 0.36
OnPostSceneDraw
Method · 0.36
Update
Method · 0.36
OnPostSceneDraw
Method · 0.36
cSimpleUpdate
Method · 0.36
RenderBackgroundZ
Method · 0.36
RenderBackgroundColor
Method · 0.36
RenderFlatSubMesh
Method · 0.36
RenderAlphaSubMesh
Method · 0.36
RenderSimpleCgSubMesh
Method · 0.36
RenderLightingCgSubMesh
Method · 0.36
OnPostSceneDraw
Method · 0.36