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hub / github.com/FrictionalGames/HPL1Engine / RenderFlatSubMesh

Method RenderFlatSubMesh

tests/RenderTest/RenderTest.cpp:307–342  ·  view source on GitHub ↗

///////////////////////////////////////////// Draw the sub mesh flat without any shading

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Callers

nothing calls this directly

Calls 14

GetSceneMethod · 0.80
SetDepthWriteActiveMethod · 0.80
SetDepthTestFuncMethod · 0.80
SetClipPlaneActiveMethod · 0.80
GetCameraMethod · 0.45
GetSubMeshMethod · 0.45
GetVertexBufferMethod · 0.45
GetMaterialMethod · 0.45
GetTextureMethod · 0.45
SetMatrixMethod · 0.45
SetTextureMethod · 0.45
BindMethod · 0.45

Tested by

no test coverage detected