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github.com/FrictionalGames/HPL1Engine
/ SetTexture
Method
SetTexture
sources/impl/CGProgram.cpp:326–359 ·
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Source
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Callers
15
OnPostSceneDraw
Method · 0.45
LoadFromFile
Method · 0.45
RenderClipRegion
Method · 0.45
ClearShadows
Method · 0.45
RenderShadows
Method · 0.45
StartRendering
Method · 0.45
StartRendering
Method · 0.45
EndRendering
Method · 0.45
CreateGfxObjectFromTexture
Method · 0.45
StartRendering
Method · 0.45
EndRendering
Method · 0.45
SetTextureMode
Method · 0.45
Calls
2
GetTextureHandle
Method · 0.80
GetTarget
Method · 0.45
Tested by
12
StartRendering
Method · 0.36
EndRendering
Method · 0.36
OnPostSceneDraw
Method · 0.36
OnPostGUIDraw
Method · 0.36
RenderBackgroundZ
Method · 0.36
RenderBackgroundColor
Method · 0.36
RenderFlatSubMesh
Method · 0.36
RenderAlphaSubMesh
Method · 0.36
RenderSimpleCgSubMesh
Method · 0.36
RenderLightingCgSubMesh
Method · 0.36
cSimpleUpdate
Method · 0.36
OnPostSceneDraw
Method · 0.36