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hub / github.com/FrictionalGames/HPL1Engine / SetDepthWriteActive

Method SetDepthWriteActive

sources/impl/LowLevelGraphicsSDL.cpp:1058–1061  ·  view source on GitHub ↗

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Callers 15

OnPostSceneDrawMethod · 0.80
OnPostSceneDrawMethod · 0.80
BeginDrawMethod · 0.80
RenderObjectsMethod · 0.80
ClearShadowsMethod · 0.80
RenderShadowsMethod · 0.80
DrawBackgroundsMethod · 0.80
RenderDepthOfFieldMethod · 0.80
RenderWorldMethod · 0.80
RenderTransMethod · 0.80
RenderDebugMethod · 0.80
DrawEdgesMethod · 0.80

Calls

no outgoing calls

Tested by 8

OnPostSceneDrawMethod · 0.64
RenderBackgroundZMethod · 0.64
RenderBackgroundColorMethod · 0.64
RenderFlatSubMeshMethod · 0.64
RenderAlphaSubMeshMethod · 0.64
RenderSimpleCgSubMeshMethod · 0.64
OnPostSceneDrawMethod · 0.64