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github.com/FrictionalGames/HPL1Engine
/ Bind
Method
Bind
sources/graphics/Material_EnvMap_Reflect.cpp:73–79 ·
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Source
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Callers
12
StartRendering
Method · 0.45
SetVtxProgMode
Method · 0.45
SetFragProgMode
Method · 0.45
SetVtxBuffMode
Method · 0.45
RenderBlurTexture
Method · 0.45
RenderDepthOfField
Method · 0.45
RenderMotionBlur
Method · 0.45
RenderBloom
Method · 0.45
RenderFog
Method · 0.45
RenderSkyBox
Method · 0.45
RenderOcclusionQueries
Method · 0.45
RenderTrans
Method · 0.45
Calls
2
SetActiveTextureUnit
Method · 0.80
SetTextureEnv
Method · 0.80
Tested by
1
StartRendering
Method · 0.36