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hub / github.com/FrictionalGames/HPL1Engine / SetActiveTextureUnit

Method SetActiveTextureUnit

sources/impl/LowLevelGraphicsSDL.cpp:831–834  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

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Callers 15

BindMethod · 0.80
UnBindMethod · 0.80
StartRenderingMethod · 0.80
EndRenderingMethod · 0.80
BindMethod · 0.80
UnBindMethod · 0.80
BindMethod · 0.80
UnBindMethod · 0.80
BindMethod · 0.80
UnBindMethod · 0.80
StartRenderingMethod · 0.80
EndRenderingMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected