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/
github.com/FrictionalGames/HPL1Engine
/ SetColorWriteActive
Method
SetColorWriteActive
sources/impl/LowLevelGraphicsSDL.cpp:1051–1054 ·
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Source
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Callers
11
BeginDraw
Method · 0.80
RenderObjects
Method · 0.80
ClearShadows
Method · 0.80
RenderShadows
Method · 0.80
SetBlendMode
Method · 0.80
RenderWorld
Method · 0.80
RenderTrans
Method · 0.80
RenderBackgroundZ
Method · 0.80
RenderAlphaSubMesh
Method · 0.80
RenderSimpleCgSubMesh
Method · 0.80
RenderLightingCgSubMesh
Method · 0.80
Calls
no outgoing calls
Tested by
4
RenderBackgroundZ
Method · 0.64
RenderAlphaSubMesh
Method · 0.64
RenderSimpleCgSubMesh
Method · 0.64
RenderLightingCgSubMesh
Method · 0.64