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hub / github.com/FrictionalGames/HPL1Engine / SetBlendActive

Method SetBlendActive

sources/impl/LowLevelGraphicsSDL.cpp:1241–1247  ·  view source on GitHub ↗

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Callers 15

OnPostSceneDrawMethod · 0.80
OnPostSceneDrawMethod · 0.80
OnPostSceneDrawMethod · 0.80
BeforeRenderMethod · 0.80
RenderObjectsMethod · 0.80
StartRenderingMethod · 0.80
StartRenderingMethod · 0.80
EndRenderingMethod · 0.80
StartRenderingMethod · 0.80
SetBlendModeMethod · 0.80
RenderBlurTextureMethod · 0.80
RenderDepthOfFieldMethod · 0.80

Calls

no outgoing calls

Tested by 6

StartRenderingMethod · 0.64
EndRenderingMethod · 0.64
OnPostSceneDrawMethod · 0.64
OnPostGUIDrawMethod · 0.64
OnPostSceneDrawMethod · 0.64
OnPostSceneDrawMethod · 0.64