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hub / github.com/FrictionalGames/HPL1Engine / IsActive

Method IsActive

sources/scene/AnimationState.cpp:218–221  ·  view source on GitHub ↗

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Callers 15

UpdateEntitiesMethod · 0.45
UpdateBodiesMethod · 0.45
UpdateLightsMethod · 0.45
RenderImagesEntitiesMethod · 0.45
UpdateEntitiesMethod · 0.45
UpdateLightsMethod · 0.45
UpdateSoundEntitiesMethod · 0.45
UpdateNodeMatrixRecMethod · 0.45
UpdateLogicMethod · 0.45
CollideBodyMethod · 0.45
CollideRectMethod · 0.45
OnMaxLimitMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected