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hub / github.com/FrictionalGames/HPL1Engine / UpdateNodeMatrixRec

Method UpdateNodeMatrixRec

sources/scene/MeshEntity.cpp:459–481  ·  view source on GitHub ↗

int glDebugTabs=0;

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Callers

nothing calls this directly

Calls 6

IsActiveMethod · 0.45
UpdateMatrixMethod · 0.45
UpdateWorldTransformMethod · 0.45
GetChildIteratorMethod · 0.45
HasNextMethod · 0.45
NextMethod · 0.45

Tested by

no test coverage detected