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github.com/FrictionalGames/HPL1Engine
/ reserve
Method
reserve
sources/impl/tinyXml/tinystr.cpp:42–51 ·
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Source
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Callers
15
cMeshEntity
Method · 0.80
DestroyUnused
Method · 0.80
ReserveSpace
Method · 0.80
cVertexBufferOGL
Method · 0.80
CreateShadowDouble
Method · 0.80
LoadAnimations
Method · 0.80
LoadColladaScene
Method · 0.80
LoadControllers
Method · 0.80
LoadGeometry
Method · 0.80
SaveControllerVec
Function · 0.80
SaveGeometryVec
Function · 0.80
LoadControllerVec
Function · 0.80
Calls
2
init
Method · 0.80
start
Method · 0.80
Tested by
no test coverage detected