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github.com/diasurgical/devilution
/ functions
Functions
5,142 in github.com/diasurgical/devilution
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Functions
5,142
◇
Types & classes
1,228
↓ 1 callers
Function
AddL3Door
Source/objects.cpp:1038
↓ 1 callers
Function
AddL3Objs
Source/objects.cpp:407
↓ 1 callers
Function
AddL4Goodies
Source/objects.cpp:691
↓ 1 callers
Function
AddLazStand
Source/objects.cpp:705
↓ 1 callers
Function
AddMagicCircle
Source/objects.cpp:1221
↓ 1 callers
Function
AddMurkyFountain
Source/objects.cpp:1190
↓ 1 callers
Function
AddMushPatch
Source/objects.cpp:1303
↓ 1 callers
Function
AddObjTraps
Source/objects.cpp:465
↓ 1 callers
Function
AddPedistal
Source/objects.cpp:1234
↓ 1 callers
Function
AddPlrExperience
Source/player.cpp:756
↓ 1 callers
Function
AddPurifyingFountain
Source/objects.cpp:1158
↓ 1 callers
Function
AddSCambBook
Source/objects.cpp:985
↓ 1 callers
Function
AddSChamObjs
Source/setmaps.cpp:93
↓ 1 callers
Function
AddSKingObjs
Source/setmaps.cpp:83
↓ 1 callers
Function
AddSarc
Source/objects.cpp:1048
↓ 1 callers
Function
AddShrine
Source/objects.cpp:1107
↓ 1 callers
Function
AddSlainHero
Source/objects.cpp:1318
↓ 1 callers
Function
AddStoryBook
Source/objects.cpp:1242
↓ 1 callers
Function
AddTearFountain
Source/objects.cpp:1202
↓ 1 callers
Function
AddTorturedBody
Source/objects.cpp:1270
↓ 1 callers
Function
AddTortures
Source/objects.cpp:254
↓ 1 callers
Function
AddTrap
Source/objects.cpp:1071
↓ 1 callers
Function
AddVileObjs
Source/setmaps.cpp:99
↓ 1 callers
Function
AddVilebook
Source/objects.cpp:1214
↓ 1 callers
Function
AddWeaponRack
Source/objects.cpp:1261
↓ 1 callers
Function
AllocatePatchInfo
Allocates sector offset table
3rdParty/StormLib/src/SBaseCommon.cpp:1037
↓ 1 callers
Function
AllocateSectorChecksums
3rdParty/StormLib/src/SBaseCommon.cpp:1257
↓ 1 callers
Function
AllocateSectorOffsets
Allocates sector offset table
3rdParty/StormLib/src/SBaseCommon.cpp:1101
↓ 1 callers
Function
ArmorDur
Source/player.cpp:2935
↓ 1 callers
Function
AttrIncBtnSnap
SourceX/controls/plrctrls.cpp:443
↓ 1 callers
Function
BarRect
SourceX/DiabloUI/scrollbar.h:47
↓ 1 callers
Function
BaseFile_Create
3rdParty/StormLib/src/FileStream.cpp:76
↓ 1 callers
Function
BaseFile_Open
3rdParty/StormLib/src/FileStream.cpp:116
↓ 1 callers
Function
BaseFile_Replace
Renames the file pointed by pStream so that it contains data from pNewStream
3rdParty/StormLib/src/FileStream.cpp:386
↓ 1 callers
Function
Block4Stream_Open
3rdParty/StormLib/src/FileStream.cpp:2224
↓ 1 callers
Function
BoyBuyItem
Source/stores.cpp:2294
↓ 1 callers
Function
BreakCrux
Source/objects.cpp:4010
↓ 1 callers
Method
Build
(self)
Packaging/cpi-gamesh/__init__.py:203
↓ 1 callers
Function
BuildFileTable
3rdParty/StormLib/src/SBaseFileTable.cpp:2535
↓ 1 callers
Function
BuildFileTableFromBlockTable
3rdParty/StormLib/src/SBaseFileTable.cpp:737
↓ 1 callers
Function
BuildFileTable_Classic
3rdParty/StormLib/src/SBaseFileTable.cpp:2352
↓ 1 callers
Function
BuildFileTable_HetBet
3rdParty/StormLib/src/SBaseFileTable.cpp:2423
↓ 1 callers
Function
ByteSwapHdr
Source/mpqapi.cpp:271
↓ 1 callers
Function
CalcSelfItems
Source/items.cpp:645
↓ 1 callers
Function
CaptureEnc
Source/capture.cpp:46
↓ 1 callers
Function
CaptureFile
* Returns a pointer because in GCC < 5 ofstream itself is not moveable due to a bug. */
Source/capture.cpp:101
↓ 1 callers
Function
CaptureHdr
Source/capture.cpp:7
↓ 1 callers
Function
CapturePal
Source/capture.cpp:30
↓ 1 callers
Function
CapturePix
Source/capture.cpp:80
↓ 1 callers
Function
CaptureScreen
Source/capture.cpp:136
↓ 1 callers
Function
CastSpell
Source/spells.cpp:106
↓ 1 callers
Function
CelBlitLightTransSafe
* @brief Same as CelBlitLightSafe, with transparancy applied * @param pDecodeTo The output buffer * @param pRLEBytes CEL pixel stream (run-length
Source/engine.cpp:320
↓ 1 callers
Function
CelDrawLightRedSafe
* @brief Same as CelDrawLightRed but checks for drawing outside the buffer * @param sx Back buffer coordinate * @param sy Back buffer coordinate
Source/engine.cpp:436
↓ 1 callers
Function
CheckBtnUp
* Check if the mouse is within a control panel button that's flagged. * Takes apropiate action if so. */
Source/control.cpp:1045
↓ 1 callers
Function
CheckCheatStats
Source/player.cpp:3509
↓ 1 callers
Function
CheckCursMove
Source/cursor.cpp:173
↓ 1 callers
Function
CheckDungeonClear
Source/debug.cpp:28
↓ 1 callers
Function
CheckIdentify
Source/items.cpp:2506
↓ 1 callers
Function
CheckIfTrig
Source/missiles.cpp:1544
↓ 1 callers
Function
CheckInvCut
Source/inv.cpp:1086
↓ 1 callers
Function
CheckInvPaste
Source/inv.cpp:653
↓ 1 callers
Function
CheckInvScrn
* Check for interactions with belt */
Source/inv.cpp:1332
↓ 1 callers
Function
CheckInvSwap
Source/inv.cpp:1060
↓ 1 callers
Function
CheckLvlBtn
Source/control.cpp:1536
↓ 1 callers
Function
CheckMonstersNearby
SourceX/controls/plrctrls.cpp:298
↓ 1 callers
Function
CheckNewPath
Source/player.cpp:3019
↓ 1 callers
Function
CheckPanelInfo
* Checks the mouse cursor position within the control panel and sets information * strings if needed. */
Source/control.cpp:948
↓ 1 callers
Function
CheckPlayerNearby
SourceX/controls/plrctrls.cpp:308
↓ 1 callers
Function
CheckQuests
Source/quests.cpp:135
↓ 1 callers
Function
CheckSBook
Source/control.cpp:1834
↓ 1 callers
Function
CheckStoreBtn
Source/stores.cpp:2721
↓ 1 callers
Function
CheckThemeReqs
Source/themes.cpp:215
↓ 1 callers
Function
CheckThemeRoom
Source/themes.cpp:350
↓ 1 callers
Function
CheckTownersNearby
SourceX/controls/plrctrls.cpp:156
↓ 1 callers
Function
CheckUnique
Source/items.cpp:1942
↓ 1 callers
Function
CheckWildCard
3rdParty/StormLib/src/SFileFindFile.cpp:42
↓ 1 callers
Function
Cl2ApplyTrans
* @brief Apply the color swaps to a CL2 sprite * @param p CL2 buffer * @param ttbl Palette translation table * @param nCel Frame number in CL2 f
Source/engine.cpp:1034
↓ 1 callers
Function
Cl2BlitOutlineSafe
* @brief Blit a solid colder shape one pixel larger then the given sprite shape, to the given buffer * @param pDecodeTo The output buffer * @param
Source/engine.cpp:1213
↓ 1 callers
Method
Clear
SourceX/storm/storm.cpp:461
↓ 1 callers
Function
ClearPlrMsg
Source/plrmsg.cpp:65
↓ 1 callers
Function
ClrAllMonsters
Source/monster.cpp:481
↓ 1 callers
Function
Compress_PKLIB
3rdParty/StormLib/src/SCompression.cpp:237
↓ 1 callers
Function
ConnectHall
Source/drlg_l2.cpp:772
↓ 1 callers
Function
ControllerButtonToGameControllerButton
SourceX/controls/devices/game_controller.cpp:81
↓ 1 callers
Function
ControllerButtonToKbCtrlKeyCode
SourceX/controls/devices/kbcontroller.cpp:87
↓ 1 callers
Function
ConvertFileEntryToSelfRelative
3rdParty/StormLib/src/SFileGetFileInfo.cpp:30
↓ 1 callers
Function
ConvertMpkFlagsToMpqFlags
3rdParty/StormLib/src/SBaseSubTypes.cpp:561
↓ 1 callers
Function
ConvertMpkHeaderToFormat4
This function converts MPK file header into MPQ file header
3rdParty/StormLib/src/SBaseSubTypes.cpp:387
↓ 1 callers
Function
ConvertMpqHeaderToFormat4
This function converts the MPQ header so it always looks like version 4
3rdParty/StormLib/src/SBaseFileTable.cpp:337
↓ 1 callers
Function
ConvertSqpHeaderToFormat4
This function converts SQP file header into MPQ file header
3rdParty/StormLib/src/SBaseSubTypes.cpp:95
↓ 1 callers
Function
CowSFX
Source/towners.cpp:921
↓ 1 callers
Function
CreateBetHeader
3rdParty/StormLib/src/SBaseFileTable.cpp:1469
↓ 1 callers
Function
CreateBetTable
3rdParty/StormLib/src/SBaseFileTable.cpp:1558
↓ 1 callers
Function
CreateDungeon
Source/drlg_l2.cpp:1375
↓ 1 callers
Function
CreateHashTable
3rdParty/StormLib/src/SBaseFileTable.cpp:2141
↓ 1 callers
Function
CreateHetHeader
3rdParty/StormLib/src/SBaseFileTable.cpp:1177
↓ 1 callers
Function
CreateKeyFromAuthCode
3rdParty/StormLib/src/FileStream.cpp:1895
↓ 1 callers
Function
CreateL2Dungeon
Source/drlg_l2.cpp:2082
↓ 1 callers
Function
CreateL3Dungeon
Source/drlg_l3.cpp:1678
↓ 1 callers
Function
CreateL4Dungeon
Source/drlg_l4.cpp:1934
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