| 689 | } |
| 690 | |
| 691 | void AddL4Goodies() |
| 692 | { |
| 693 | AddHookedBodies(6); |
| 694 | InitRndLocObj(2, 6, OBJ_TNUDEM1); |
| 695 | InitRndLocObj(2, 6, OBJ_TNUDEM2); |
| 696 | InitRndLocObj(2, 6, OBJ_TNUDEM3); |
| 697 | InitRndLocObj(2, 6, OBJ_TNUDEM4); |
| 698 | InitRndLocObj(2, 6, OBJ_TNUDEW1); |
| 699 | InitRndLocObj(2, 6, OBJ_TNUDEW2); |
| 700 | InitRndLocObj(2, 6, OBJ_TNUDEW3); |
| 701 | InitRndLocObj(2, 6, OBJ_DECAP); |
| 702 | InitRndLocObj(1, 3, OBJ_CAULDRON); |
| 703 | } |
| 704 | |
| 705 | void AddLazStand() |
| 706 | { |
no test coverage detected