| 463 | } |
| 464 | |
| 465 | void AddObjTraps() |
| 466 | { |
| 467 | char oi_trap, oi; |
| 468 | int i, j; |
| 469 | int xp, yp; |
| 470 | int rndv; |
| 471 | |
| 472 | if (currlevel == 1) |
| 473 | rndv = 10; |
| 474 | if (currlevel >= 2) |
| 475 | rndv = 15; |
| 476 | if (currlevel >= 5) |
| 477 | rndv = 20; |
| 478 | if (currlevel >= 7) |
| 479 | rndv = 25; |
| 480 | for (j = 0; j < MAXDUNY; j++) { |
| 481 | for (i = 0; i < MAXDUNX; i++) { |
| 482 | if (dObject[i][j] <= 0 || random_(144, 100) >= rndv) |
| 483 | continue; |
| 484 | |
| 485 | oi = dObject[i][j] - 1; |
| 486 | if (!AllObjects[object[oi]._otype].oTrapFlag) |
| 487 | continue; |
| 488 | |
| 489 | if (random_(144, 2) == 0) { |
| 490 | xp = i - 1; |
| 491 | while (!nSolidTable[dPiece[xp][j]]) |
| 492 | xp--; |
| 493 | |
| 494 | if (!TorchLocOK(xp, j) || i - xp <= 1) |
| 495 | continue; |
| 496 | |
| 497 | AddObject(OBJ_TRAPL, xp, j); |
| 498 | oi_trap = dObject[xp][j] - 1; |
| 499 | object[oi_trap]._oVar1 = i; |
| 500 | object[oi_trap]._oVar2 = j; |
| 501 | object[oi]._oTrapFlag = TRUE; |
| 502 | } else { |
| 503 | yp = j - 1; |
| 504 | while (!nSolidTable[dPiece[i][yp]]) |
| 505 | yp--; |
| 506 | |
| 507 | if (!TorchLocOK(i, yp) || j - yp <= 1) |
| 508 | continue; |
| 509 | |
| 510 | AddObject(OBJ_TRAPR, i, yp); |
| 511 | oi_trap = dObject[i][yp] - 1; |
| 512 | object[oi_trap]._oVar1 = i; |
| 513 | object[oi_trap]._oVar2 = j; |
| 514 | object[oi]._oTrapFlag = TRUE; |
| 515 | } |
| 516 | } |
| 517 | } |
| 518 | } |
| 519 | |
| 520 | void AddChestTraps() |
| 521 | { |
no test coverage detected