| 1324 | } |
| 1325 | |
| 1326 | void AddObject(int ot, int ox, int oy) |
| 1327 | { |
| 1328 | int oi; |
| 1329 | |
| 1330 | if (nobjects >= MAXOBJECTS) |
| 1331 | return; |
| 1332 | |
| 1333 | oi = objectavail[0]; |
| 1334 | objectavail[0] = objectavail[126 - nobjects]; |
| 1335 | objectactive[nobjects] = oi; |
| 1336 | dObject[ox][oy] = oi + 1; |
| 1337 | SetupObject(oi, ox, oy, ot); |
| 1338 | switch (ot) { |
| 1339 | case OBJ_L1LIGHT: |
| 1340 | AddObjLight(oi, 5); |
| 1341 | break; |
| 1342 | case OBJ_SKFIRE: |
| 1343 | case OBJ_CANDLE1: |
| 1344 | case OBJ_CANDLE2: |
| 1345 | case OBJ_BOOKCANDLE: |
| 1346 | AddObjLight(oi, 5); |
| 1347 | break; |
| 1348 | case OBJ_STORYCANDLE: |
| 1349 | AddObjLight(oi, 3); |
| 1350 | break; |
| 1351 | case OBJ_TORCHL: |
| 1352 | case OBJ_TORCHR: |
| 1353 | case OBJ_TORCHL2: |
| 1354 | case OBJ_TORCHR2: |
| 1355 | AddObjLight(oi, 8); |
| 1356 | break; |
| 1357 | case OBJ_L1LDOOR: |
| 1358 | case OBJ_L1RDOOR: |
| 1359 | AddL1Door(oi, ox, oy, ot); |
| 1360 | break; |
| 1361 | case OBJ_L2LDOOR: |
| 1362 | case OBJ_L2RDOOR: |
| 1363 | AddL2Door(oi, ox, oy, ot); |
| 1364 | break; |
| 1365 | case OBJ_L3LDOOR: |
| 1366 | case OBJ_L3RDOOR: |
| 1367 | AddL3Door(oi, ox, oy, ot); |
| 1368 | break; |
| 1369 | case OBJ_BOOK2R: |
| 1370 | AddSCambBook(oi); |
| 1371 | break; |
| 1372 | case OBJ_CHEST1: |
| 1373 | case OBJ_CHEST2: |
| 1374 | case OBJ_CHEST3: |
| 1375 | case OBJ_TCHEST1: |
| 1376 | case OBJ_TCHEST2: |
| 1377 | case OBJ_TCHEST3: |
| 1378 | AddChest(oi, ot); |
| 1379 | break; |
| 1380 | case OBJ_SARC: |
| 1381 | AddSarc(oi); |
| 1382 | break; |
| 1383 | case OBJ_FLAMEHOLE: |
no test coverage detected