MCPcopy Create free account

hub / github.com/TombEngine/TombEngine / functions

Functions9,170 in github.com/TombEngine/TombEngine

↓ 62 callersMethodvalid
Libs/sol/sol.hpp:23209
↓ 61 callersMethodstr
Libs/flatbuffers/flexbuffers.h:247
↓ 60 callersFunctionGetVehicleHeight
TombEngine/Objects/Utils/VehicleHelpers.cpp:156
↓ 60 callersFunctionItemNewRoom
TombEngine/Game/items.cpp:413
↓ 60 callersFunctionTestLastFrame
TombEngine/Game/Animation/Animation.cpp:213
↓ 60 callersMethodreserve
TombEngine/Specific/fast_vector.h:276
↓ 59 callersFunctionto_unsigned
Libs/spdlog/fmt/bundled/core.h:412
↓ 58 callersMethodFinish
TombEngine/Specific/savegame/flatbuffers/ten_savegame_generated.h:1062
↓ 56 callersFunctionTriggerExplosionSparks
TombEngine/Game/effects/effects.cpp:679
↓ 55 callersFunctionCreatureTilt
TombEngine/Game/control/box.cpp:1257
↓ 55 callersFunctionModulateLaraTurnRateY
TombEngine/Game/Lara/lara_helpers.cpp:1273
↓ 55 callersMethodToVector3i
TombEngine/Math/Objects/GameVector.cpp:45
↓ 55 callersMethodUnPack
TombEngine/Specific/savegame/flatbuffers/ten_savegame_generated.h:9635
↓ 55 callersFunctionend
Libs/spdlog/fmt/bundled/core.h:487
↓ 54 callersFunctionTestLaraPosition
TombEngine/Game/collision/collide_item.cpp:326
↓ 54 callersMethoddata
Libs/sol/sol.hpp:21827
↓ 52 callersFunctionResetPlayerFlex
TombEngine/Game/Lara/lara_helpers.cpp:1678
↓ 52 callersFunctionSpawnElectricity
TODO: Pass const Vector4& for color.
TombEngine/Game/effects/Electricity.cpp:70
↓ 52 callersFunctionbegin
Libs/spdlog/fmt/bundled/core.h:486
↓ 52 callersMethodbegin
TombEngine/Specific/fast_vector.h:238
↓ 51 callersFunctionEndianScalar
Libs/flatbuffers/base.h:395
↓ 51 callersFunctionGetAITarget
TombEngine/Game/control/box.cpp:2230
↓ 51 callersMethodend
Libs/spdlog/fmt/bundled/core.h:785
↓ 51 callersMethodsize
Libs/sol/sol.hpp:855
↓ 50 callersMethodIntersects
TombEngine/Physics/Objects/CollisionMesh.cpp:64
↓ 50 callersFunctionReadCount
TombEngine/Specific/level.cpp:166
↓ 50 callersFunctionpush_pop
Libs/sol/sol.hpp:9101
↓ 49 callersFunctionObjectCollision
TombEngine/Game/collision/collide_item.cpp:1998
↓ 49 callersFunctioninvoke
Libs/sol/sol.hpp:4139
↓ 48 callersMethodToRotationMatrix
TombEngine/Math/Objects/AxisAngle.cpp:135
↓ 48 callersMethodToVector3
TombEngine/Scripting/Internal/TEN/Types/Vec3/Vec3.cpp:290
↓ 48 callersMethodend
Non-const begin
TombEngine/Game/Setup.h:154
↓ 47 callersFunctionGetOrientToPoint
TombEngine/Math/Geometry.cpp:268
↓ 46 callersFunctionRemoveActiveItem
TombEngine/Game/items.cpp:600
↓ 46 callersMethodcount
Libs/spdlog/fmt/bundled/core.h:836
↓ 45 callersFunctionVectorColorToRGBA_TempToVector4
TombEngine/Math/Utils.cpp:175
↓ 44 callersFunctionGetVehicleWaterHeight
TombEngine/Objects/Utils/VehicleHelpers.cpp:186
↓ 44 callersMethodInsertTriangle
TombEngine/Physics/Objects/CollisionMeshDesc.cpp:27
↓ 44 callersFunctionShotLara
TombEngine/Game/people.cpp:19
↓ 43 callersFunctionInitPickup
TombEngine/Objects/Utils/object_helper.cpp:125
↓ 43 callersFunctionRegister
TombEngine/Scripting/Internal/TEN/Util/Util.cpp:252
↓ 43 callersMethodset
Libs/sol/sol.hpp:22383
↓ 42 callersFunctionMoveLaraPosition
TombEngine/Game/collision/collide_item.cpp:403
↓ 40 callersFunctionGetNextLinePosition
Helper functions to jump caret to new line
TombEngine/Renderer/RendererDrawMenu.cpp:64
↓ 40 callersMethodGetWaterTopHeight
TombEngine/Game/collision/Point.cpp:302
↓ 40 callersMethodToQuaternion
TombEngine/Math/Objects/AxisAngle.cpp:130
↓ 40 callersMethodTranslate
TombEngine/Math/Objects/Pose.cpp:21
↓ 40 callersMethodUnion
Libs/flatbuffers/flatbuffers.h:71
↓ 40 callersMethodout
Libs/spdlog/fmt/bundled/core.h:881
↓ 39 callersMethodLength
Get the length of this Vec2. @function Vec2:Length @treturn float Length.
TombEngine/Scripting/Internal/TEN/Types/Vec2/Vec2.cpp:192
↓ 38 callersFunctionReadBool
TombEngine/Specific/level.cpp:161
↓ 38 callersFunctionShiftItem
TombEngine/Game/collision/collide_room.cpp:23
↓ 38 callersFunctionTestBoundsCollide
TombEngine/Game/collision/collide_item.cpp:554
↓ 37 callersFunctionCheckIfSlotExists
TombEngine/Objects/Utils/object_helper.cpp:54
↓ 37 callersMethodGetCount
TombEngine/Game/Lara/lara_struct.h:1039
↓ 36 callersMethodHasInfinite
TombEngine/Game/Lara/lara_struct.h:1034
↓ 36 callersFunctionReadInt16
TombEngine/Specific/level.cpp:106
↓ 36 callersFunctionSF_Center
TombEngine/Renderer/RendererDrawMenu.cpp:70
↓ 36 callersMethodsize
Libs/flatbuffers/flexbuffers.h:227
↓ 35 callersFunctionGeneratePointInSphere
TombEngine/Math/Random.cpp:126
↓ 35 callersMethodGetLevel
TombEngine/Scripting/Internal/TEN/Flow/FlowHandler.cpp:533
↓ 35 callersFunctionLOS
Deprecated.
TombEngine/Game/control/los.cpp:41
↓ 35 callersMethodMakeReadOnlyTable
TombEngine/Scripting/Internal/LuaHandler.h:28
↓ 35 callersMethodSetFlagField
TombEngine/Game/items.cpp:103
↓ 35 callersFunctionformat_error
Libs/spdlog/fmt/bundled/format.h:755
↓ 33 callersFunctionAIGuard
TombEngine/Game/control/box.cpp:462
↓ 33 callersFunctionGetSector
TODO: Can use floordata's GetRoomGridCoord()?
TombEngine/Game/room.cpp:754
↓ 33 callersMethodIsWall
TombEngine/Game/collision/Point.cpp:400
↓ 33 callersMethodToBoundingOrientedBox
TombEngine/Math/Objects/GameBoundingBox.cpp:165
↓ 32 callersMethodDot
Get the dot product of this Vec2 and the input Vec2. @function Vec2:Dot @tparam Vec2 vector Input vector. @treturn float Dot product.
TombEngine/Scripting/Internal/TEN/Types/Vec2/Vec2.cpp:169
↓ 32 callersFunctionReadBytes
TombEngine/Specific/level.cpp:176
↓ 32 callersMethodSetMeshSwapFlags
TombEngine/Game/items.cpp:140
↓ 32 callersFunctionStopSoundEffect
TombEngine/Sound/sound.cpp:391
↓ 32 callersMethodpop
Libs/sol/sol.hpp:14675
↓ 31 callersMethodIsCreature
TombEngine/Game/items.cpp:203
↓ 31 callersFunctionToVector3
TombEngine/Game/savegame.cpp:163
↓ 31 callersMethodget_or
Libs/sol/sol.hpp:25782
↓ 31 callersMethodsize
Returns the number of characters written to the output buffer. */
Libs/spdlog/fmt/bundled/format.h:2305
↓ 31 callersMethodtype
Libs/spdlog/fmt/bundled/core.h:1431
↓ 30 callersFunctionClearAction
TombEngine/Specific/Input/Input.cpp:790
↓ 30 callersFunctionDoBloodSplat
TombEngine/Game/effects/effects.cpp:1177
↓ 30 callersFunctionExplodeItemNode
TombEngine/Game/effects/debris.cpp:24
↓ 30 callersFunctionFROM_RAD
TombEngine/Math/Legacy.h:21
↓ 30 callersMethodsize
Libs/flatbuffers/flatbuffers.h:500
↓ 30 callersFunctionto_string_view
Libs/spdlog/fmt/bundled/core.h:537
↓ 29 callersFunctionItemPushItem
TombEngine/Game/collision/collide_item.cpp:622
↓ 29 callersMethodTestAny
TombEngine/Specific/Structures/BitField.cpp:214
↓ 29 callersMethodbegin
TombEngine/Game/Setup.h:153
↓ 29 callersMethodget
Libs/sol/sol.hpp:25777
↓ 29 callersMethodon_error
Libs/spdlog/fmt/bundled/core.h:2353
↓ 28 callersMethodTestMeshSwapFlags
TombEngine/Game/items.cpp:119
↓ 28 callersMethodappend
Libs/spdlog/fmt/bundled/format.h:577
↓ 28 callersFunctionpad2
Libs/spdlog/details/fmt_helper.h:49
↓ 27 callersMethodGetNextRoomNumber
TombEngine/Game/collision/floordata.cpp:139
↓ 27 callersFunctionTENAssert
TombEngine/Game/debug/debug.h:42
↓ 27 callersMethodToVector2
TombEngine/Math/Objects/Vector2i.cpp:24
↓ 27 callersMethodat
Libs/sol/sol.hpp:20068
↓ 27 callersFunctionsize
Libs/flatbuffers/flatbuffers.h:1078
↓ 27 callersFunctionthrow_spdlog_ex
Libs/spdlog/common-inl.h:68
↓ 26 callersFunctionGetQuadrant
TombEngine/Game/collision/collide_room.cpp:739
← previousnext →101–200 of 9,170, ranked by callers