| 163 | } |
| 164 | |
| 165 | BoundingOrientedBox GameBoundingBox::ToBoundingOrientedBox(const Pose& pose) const |
| 166 | { |
| 167 | return ToBoundingOrientedBox(pose.Position.ToVector3(), pose.Orientation.ToQuaternion()); |
| 168 | } |
| 169 | |
| 170 | BoundingOrientedBox GameBoundingBox::ToBoundingOrientedBox(const Vector3& pos, const Quaternion& orient) const |
| 171 | { |