| 1329 | } |
| 1330 | |
| 1331 | bool TestBoundsCollideCamera(const GameBoundingBox& bounds, const Pose& pose, short radius) |
| 1332 | { |
| 1333 | auto camSphere = BoundingSphere(Camera.pos.ToVector3(), radius); |
| 1334 | auto boundsSphere = BoundingSphere(pose.Position.ToVector3(), bounds.GetExtents().Length()); |
| 1335 | |
| 1336 | if (!camSphere.Intersects(boundsSphere)) |
| 1337 | return false; |
| 1338 | |
| 1339 | return camSphere.Intersects(bounds.ToBoundingOrientedBox(pose)); |
| 1340 | } |
| 1341 | |
| 1342 | bool TestLockedCamera() |
| 1343 | { |
no test coverage detected