| 42 | } |
| 43 | |
| 44 | BoundingOrientedBox StaticMesh::GetVisibilityObb() const |
| 45 | { |
| 46 | return GetBoundsAccurate(*this, true).ToBoundingOrientedBox(Pose); |
| 47 | } |
| 48 | |
| 49 | GameBoundingBox& GetBoundsAccurate(const StaticMesh& staticObj, bool getVisibilityAabb) |
| 50 | { |
nothing calls this directly
no test coverage detected