| 138 | } |
| 139 | |
| 140 | void ItemInfo::SetMeshSwapFlags(unsigned int flags, bool clear) |
| 141 | { |
| 142 | const auto& object = Objects[ObjectNumber]; |
| 143 | |
| 144 | bool isMeshSwapPresent = (object.meshSwapSlot != NO_VALUE && Objects[object.meshSwapSlot].loaded); |
| 145 | |
| 146 | for (int i = 0; i < Model.MeshIndex.size(); i++) |
| 147 | { |
| 148 | if (isMeshSwapPresent && (flags & (1 << i))) |
| 149 | { |
| 150 | if (clear) |
| 151 | { |
| 152 | Model.MeshIndex[i] = Model.BaseMesh + i; |
| 153 | } |
| 154 | else |
| 155 | { |
| 156 | const auto& meshSwapObject = Objects[object.meshSwapSlot]; |
| 157 | Model.MeshIndex[i] = meshSwapObject.meshIndex + i; |
| 158 | } |
| 159 | } |
| 160 | else |
| 161 | { |
| 162 | Model.MeshIndex[i] = Model.BaseMesh + i; |
| 163 | } |
| 164 | } |
| 165 | } |
| 166 | |
| 167 | void ItemInfo::SetMeshSwapFlags(const std::vector<unsigned int>& flags, bool clear) |
| 168 | { |
no test coverage detected