| 460 | } |
| 461 | |
| 462 | short AIGuard(CreatureInfo* creature) |
| 463 | { |
| 464 | auto& item = g_Level.Items[creature->ItemNumber]; |
| 465 | if (item.AIBits & MODIFY) |
| 466 | return 0; |
| 467 | |
| 468 | if (Random::TestProbability(1.0f / 128.0f)) |
| 469 | { |
| 470 | creature->HeadRight = true; |
| 471 | creature->HeadLeft = true; |
| 472 | } |
| 473 | else if (Random::TestProbability(1.0f / 96.0f)) |
| 474 | { |
| 475 | creature->HeadRight = false; |
| 476 | creature->HeadLeft = true; |
| 477 | } |
| 478 | else if (Random::TestProbability(1.0f / 64.0f)) |
| 479 | { |
| 480 | creature->HeadRight = true; |
| 481 | creature->HeadLeft = false; |
| 482 | } |
| 483 | |
| 484 | if (creature->HeadLeft && creature->HeadRight) |
| 485 | return 0; |
| 486 | |
| 487 | if (creature->HeadLeft) |
| 488 | return -CREATURE_AI_ROTATION_MAX; |
| 489 | |
| 490 | if (creature->HeadRight) |
| 491 | return CREATURE_AI_ROTATION_MAX; |
| 492 | |
| 493 | return 0; |
| 494 | } |
| 495 | |
| 496 | void AlertNearbyGuards(ItemInfo* item) |
| 497 | { |
no test coverage detected