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github.com/TombEngine/TombEngine
/ ToVector3i
Method
ToVector3i
TombEngine/Math/Objects/GameVector.cpp:45–48 ·
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Source
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43
}
44
45
Vector3i GameVector::ToVector3i() const
46
{
47
return Vector3i(x, y, z);
48
}
49
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bool GameVector::operator ==(const GameVector& vector) const
51
{
Callers
15
ScubaControl
Function · 0.45
ControlZipLine
Function · 0.45
HandleMoveState
Function · 0.45
HandleEdgeSlipState
Function · 0.45
ClassicRollingBallControl
Function · 0.45
ControlLensFlare
Function · 0.45
LookCamera
Function · 0.45
MoveCamera
Function · 0.45
MoveObjCamera
Function · 0.45
CombatCamera
Function · 0.45
BounceCamera
Function · 0.45
BinocularCamera
Function · 0.45
Calls
1
Vector3i
Class · 0.70
Tested by
1
TestVolumes
Function · 0.36