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Functions666 in github.com/RobLoach/raylib-cpp

MethodIsValid
include/AutomationEventList.hpp:102
MethodIsValid
* Check model animation skeleton match */
include/ModelAnimation.hpp:106
MethodIsValid
* Retrieve whether or not the audio stream is ready. */
include/AudioStreamUnmanaged.hpp:185
MethodIsValid
* Retrieves whether or not the render texture is ready. */
include/RenderTextureUnmanaged.hpp:106
MethodIsValid
* Retrieve whether or not the Sound buffer is loaded. * * @return True or false depending on whether the Sound buffer is loaded. */
include/SoundUnmanaged.hpp:178
MethodIsValid
* Returns if the font is ready to be used. */
include/FontUnmanaged.hpp:170
FunctionKernelConvolution
* Apply custom square convolution kernel to image */
include/Image.hpp:764
MethodKnot
* Generate trefoil knot mesh */
include/MeshUnmanaged.hpp:105
FunctionLength
* Calculate vector length */
include/Vector2.hpp:277
FunctionLength
include/Quaternion.hpp:131
FunctionLength
* Calculate vector length */
include/Vector3.hpp:209
FunctionLength
include/Vector4.hpp:262
FunctionLengthSqr
* Calculate vector square length */
include/Vector2.hpp:282
FunctionLengthSqr
* Calculate vector square length */
include/Vector3.hpp:214
FunctionLengthSqr
include/Vector4.hpp:264
FunctionLerp
* Calculate linear interpolation between two vectors */
include/Vector2.hpp:235
FunctionLerp
include/Vector3.hpp:222
FunctionLerp
include/Color.hpp:211
FunctionLerp
include/Vector4.hpp:278
FunctionLime
include/Color.hpp:230
MethodLoad
* Load music stream from file. * * @throws raylib::RaylibException Throws if the music failed to load. */
include/MusicUnmanaged.hpp:72
MethodLoad
include/Music.hpp:52
MethodLoad
* Load wave data from file. * * @throws raylib::RaylibException Throws if the Wave failed to load. */
include/WaveUnmanaged.hpp:77
MethodLoad
* Loads a Model from the given file. * * @throws raylib::RaylibException Throws if failed to load the Model. */
include/ModelUnmanaged.hpp:71
MethodLoad
include/FileText.hpp:38
MethodLoad
include/Model.hpp:72
MethodLoad
* Unload previous texture, then load texture from image data */
include/Texture.hpp:69
MethodLoad
* Load image from file into CPU memory (RAM) * * @throws raylib::RaylibException Thrown if the image failed to load from the file. *
include/Image.hpp:218
MethodLoad
* Load shader from files and bind default locations. * * @see ::LoadShader */
include/ShaderUnmanaged.hpp:33
MethodLoad
* Load texture from image data */
include/TextureUnmanaged.hpp:101
MethodLoad
include/FileData.hpp:33
MethodLoad
* Load materials from model file. */
include/MaterialUnmanaged.hpp:33
MethodLoad
* Load audio stream (to stream raw audio pcm data) * * @throws raylib::RaylibException Throws if the AutomationEventList failed to load.
include/AutomationEventList.hpp:74
MethodLoad
include/AudioStream.hpp:46
MethodLoad
* Load model animations from file */
include/ModelAnimation.hpp:35
MethodLoad
* Unload previous render texture, then load a new one. */
include/RenderTexture.hpp:52
MethodLoad
* Load audio stream (to stream raw audio PCM data). * * Does NOT call Unload() first — that is the responsibility of the managed class.
include/AudioStreamUnmanaged.hpp:61
MethodLoad
* Load texture for rendering (framebuffer). * * @throws raylib::RaylibException Throws if failed to create the render texture. */
include/RenderTextureUnmanaged.hpp:70
MethodLoad
* Load a sound from the given file. * * @throws raylib::RaylibException Throws if the Sound failed to load. */
include/SoundUnmanaged.hpp:66
MethodLoad
include/Sound.hpp:45
MethodLoad
* Load VR stereo config for VR simulator device parameters */
include/VrStereoConfig.hpp:23
MethodLoad
include/Font.hpp:54
MethodLoad
include/Wave.hpp:60
MethodLoad
* Loads a font from a given file. * * @throws raylib::RaylibException Throws if the given font failed to initialize. */
include/FontUnmanaged.hpp:107
FunctionLoadColors
* Load color data from image as a Color array (RGBA - 32bit) */
include/Image.hpp:704
FunctionLoadDataThread
Loading data thread function definition
examples/core/core_loading_thread.cpp:130
MethodLoadFromMemory
* Load a shader from memory. * * @see ::LoadShaderFromMemory */
include/ShaderUnmanaged.hpp:45
MethodLoadFromScreen
* Get pixel data from screen buffer and return an Image (screenshot) */
include/Image.hpp:123
FunctionLoadPalette
* Load colors palette from image as a Color array (RGBA - 32bit) */
include/Image.hpp:709
MethodLoadSamples
* Load samples data from wave as a floats array. */
include/WaveUnmanaged.hpp:131
MethodLoadSound
* Load sound from wave data. */
include/WaveUnmanaged.hpp:151
MethodLookAt
include/Matrix.hpp:158
FunctionMagenta
include/Color.hpp:244
MethodMaterial
include/Material.hpp:18
MethodMaterialUnmanaged
* Creates a MaterialUnmanaged from an existing Material struct. */
include/MaterialUnmanaged.hpp:23
MethodMatrix
include/Matrix.hpp:18
FunctionMax
include/Vector3.hpp:244
FunctionMax
include/Vector4.hpp:276
MethodMeasure
* Measure string width for default font */
include/Text.hpp:123
MethodMesh
* Explicitly forbid the copy constructor. */
include/Mesh.hpp:27
MethodMeshUnmanaged
* Default texture constructor. */
include/MeshUnmanaged.hpp:26
FunctionMin
include/Vector3.hpp:242
FunctionMin
include/Vector4.hpp:274
MethodModel
* The Model constructor with a Mesh() is removed. * * Use `raylib::MeshUnmanaged` or `::Mesh` instead, as raylib will take ownership of the
include/Model.hpp:26
MethodModel LoadModelFrom
* Load model from generated mesh */
include/MeshUnmanaged.hpp:229
MethodModelAnimation
include/ModelAnimation.hpp:17
MethodModelUnmanaged
* Default constructor. */
include/ModelUnmanaged.hpp:24
FunctionMoveTowards
* Move Vector towards target */
include/Vector2.hpp:250
FunctionMoveTowards
include/Vector4.hpp:280
FunctionMultiply
* Multiply vector by vector */
include/Vector2.hpp:147
FunctionMultiply
* Multiply vector by vector */
include/Vector3.hpp:129
FunctionMultiply
* Multiply vector by vector */
include/Vector4.hpp:169
MethodMultiply
include/Matrix.hpp:138
MethodMusic
include/Music.hpp:18
MethodMusicUnmanaged
* Creates a MusicUnmanaged with the given components. */
include/MusicUnmanaged.hpp:23
FunctionNegate
* Negate vector */
include/Vector2.hpp:137
FunctionNegate
* Negate provided vector (invert direction) */
include/Vector3.hpp:119
FunctionNegate
* Negate provided vector */
include/Vector4.hpp:159
FunctionNormalize
* Normalize provided vector */
include/Vector2.hpp:225
FunctionNormalize
include/Vector3.hpp:216
FunctionNormalize
* Returns Color normalized as float [0..1] */
include/Color.hpp:65
FunctionNormalize
include/Vector4.hpp:272
FunctionOne
* Vector with components value 1.0f */
include/Vector2.hpp:312
FunctionOne
include/Vector3.hpp:252
FunctionOne
include/Vector4.hpp:66
FunctionOpenURL
* Open URL with default system browser (if available) */
include/Functions.hpp:201
FunctionOrange
include/Color.hpp:225
MethodOrtho
include/Matrix.hpp:154
FunctionOrthoNormalize
include/Vector3.hpp:232
FunctionPerpendicular
include/Vector3.hpp:226
MethodPerspective
include/Matrix.hpp:150
FunctionPink
include/Color.hpp:226
MethodPlane
* Generate plane mesh (with subdivisions) */
include/MeshUnmanaged.hpp:66
MethodPlayer
examples/multiple/Player.cpp:4
MethodPoly
* Generate polygonal mesh */
include/MeshUnmanaged.hpp:61
FunctionProject
include/Vector3.hpp:228
FunctionPurple
include/Color.hpp:235
MethodQuaternion
include/Quaternion.hpp:23
FunctionQuaternion Add
* Add two quaternions */
include/Quaternion.hpp:60
FunctionQuaternion CubicHermiteSpline
* Calculate quaternion cubic spline interpolation using Cubic Hermite Spline */
include/Quaternion.hpp:207
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