* Retrieves whether or not the render texture is ready. */
| 104 | * Retrieves whether or not the render texture is ready. |
| 105 | */ |
| 106 | RLCPP_NODISCARD bool IsValid() const { return ::IsRenderTextureValid(*this); } |
| 107 | |
| 108 | protected: |
| 109 | void set(const ::RenderTexture& renderTexture) { |
nothing calls this directly
no outgoing calls
no test coverage detected