* Move Vector towards target */
| 248 | * Move Vector towards target |
| 249 | */ |
| 250 | RLCPP_NODISCARD Vector2 MoveTowards(const ::Vector2& target, float maxDistance) const { |
| 251 | return Vector2MoveTowards(*this, target, maxDistance); |
| 252 | } |
| 253 | |
| 254 | /** |
| 255 | * Invert the given vector |
nothing calls this directly
no outgoing calls
no test coverage detected