* Load a shader from memory. * * @see ::LoadShaderFromMemory */
| 43 | * @see ::LoadShaderFromMemory |
| 44 | */ |
| 45 | static ::Shader LoadFromMemory(const std::string& vsCode, const std::string& fsCode) { |
| 46 | return ::LoadShaderFromMemory(vsCode.c_str(), fsCode.c_str()); |
| 47 | } |
| 48 | static ::Shader LoadFromMemory(const char* vsCode, const char* fsCode) { |
| 49 | return ::LoadShaderFromMemory(vsCode, fsCode); |
| 50 | } |