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hub / github.com/RobLoach/raylib-cpp / Load

Method Load

include/ShaderUnmanaged.hpp:33–35  ·  view source on GitHub ↗

* Load shader from files and bind default locations. * * @see ::LoadShader */

Source from the content-addressed store, hash-verified

31 * @see ::LoadShader
32 */
33 static ::Shader Load(const std::string& vsFileName, const std::string& fsFileName) {
34 return ::LoadShader(vsFileName.c_str(), fsFileName.c_str());
35 }
36 static ::Shader Load(const char* vsFileName, const char* fsFileName) {
37 return ::LoadShader(vsFileName, fsFileName);
38 }

Callers

nothing calls this directly

Calls 1

c_strMethod · 0.80

Tested by

no test coverage detected