* Retrieve whether or not the Sound buffer is loaded. * * @return True or false depending on whether the Sound buffer is loaded. */
| 176 | * @return True or false depending on whether the Sound buffer is loaded. |
| 177 | */ |
| 178 | RLCPP_NODISCARD bool IsValid() const { return ::IsSoundValid(*this); } |
| 179 | |
| 180 | protected: |
| 181 | void set(const ::Sound& sound) { |
nothing calls this directly
no outgoing calls
no test coverage detected