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hub / github.com/RobLoach/raylib-cpp / Load

Method Load

include/RenderTexture.hpp:52–55  ·  view source on GitHub ↗

* Unload previous render texture, then load a new one. */

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50 * Unload previous render texture, then load a new one.
51 */
52 void Load(int width, int height) {
53 Unload();
54 RenderTextureUnmanaged::Load(width, height);
55 }
56};
57
58using RenderTexture2D = RenderTexture;

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected